This repository has been archived on 2025-03-20. You can view files and clone it, but you cannot make any changes to it's state, such as pushing and creating new issues, pull requests or comments.
mojo-kitchen-chaos/Assets/Scripts/GameInput.cs

32 lines
666 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameInput : MonoBehaviour
{
public Vector2 GetMovementVectorNormalized()
{
Vector2 inputVector = new Vector2(0, 0);
if (Input.GetKey(KeyCode.W))
{
inputVector.y = +1;
}
if (Input.GetKey(KeyCode.S))
{
inputVector.y = -1;
}
if (Input.GetKey(KeyCode.A))
{
inputVector.x = -1;
}
if (Input.GetKey(KeyCode.D))
{
inputVector.x = +1;
}
inputVector = inputVector.normalized;
return inputVector;
}
}