Complete basic frying logic
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19 changed files with 902 additions and 346 deletions
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Assets/Scripts/ScriptableObjects/BurningRecipeSO.cs
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13
Assets/Scripts/ScriptableObjects/BurningRecipeSO.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu()]
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public class BurningRecipeSO : ScriptableObject
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{
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public KitchenObjectSO input;
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public KitchenObjectSO output;
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public float burningTimerMax;
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}
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