13 lines
257 B
C#
13 lines
257 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
[CreateAssetMenu()]
|
|
public class BurningRecipeSO : ScriptableObject
|
|
{
|
|
|
|
public KitchenObjectSO input;
|
|
public KitchenObjectSO output;
|
|
public float burningTimerMax;
|
|
|
|
}
|