Starbound/assets/devel/tech/automobile/humancar/humancar.tech
2025-03-21 22:23:30 +11:00

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{
"name" : "humancar",
"type" : "head",
"scripts" : [
"/scripts/vec2.lua",
"/tech/automobile/car.lua"
],
"animator" : "humancar.animation",
"description" : "Press F to use this. Traverses rough terrain quicker.",
"shortDescription" : "Human Car",
"rarity" : "Legendary",
"icon" : "/tech/humancar.png",
"chipCost" : 8,
"carCustomMovementParameters" : {
"standingPoly" : [ [-3.5, 0.25], [-2, -2.25], [2, -2.25], [3.5, 0.25], [3.5, 0.5], [2, 0.5], [-2, 0.5], [-3.5, 0.5] ],
"crouchingPoly" : [ [-3.5, 0.25], [-2, -2.25], [2, -2.25], [3.5, 0.25], [3.5, 0.5], [2, 0.5], [-2, 0.5], [-3.5, 0.5] ],
"mass" : 5.0,
"normalGroundFriction" : 50.0,
"ambulatingGroundFriction" : 6.0,
"groundForce" : 160.0,
"airForce" : 50.0,
"liquidForce" : 70.0,
"walkSpeed" : 6.0,
"runSpeed" : 30.0,
"airJumpProfile" : {
"jumpSpeed" : 20.0,
"jumpControlForce" : 700.0,
"jumpInitialPercentage" : 0.75,
"jumpHoldTime" : 0.15
},
"liquidJumpProfile" : {
"jumpSpeed" : 8.0,
"jumpControlForce" : 400.0,
"jumpInitialPercentage" : 0.75,
"jumpHoldTime" : 0.1
}
},
"energyCostPerSecond" : 10,
"parentOffset" : [0.0, 0.4],
"carCollisionTest" : [-3.5, -2.5, 3.5, 5],
"honkTime" : 1.0
}