v1.4.4
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9c94d113d3
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assets/devel/tech/automobile/humancar/humancar.tech
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56
assets/devel/tech/automobile/humancar/humancar.tech
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{
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"name" : "humancar",
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"type" : "head",
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"scripts" : [
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"/scripts/vec2.lua",
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"/tech/automobile/car.lua"
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],
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"animator" : "humancar.animation",
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"description" : "Press F to use this. Traverses rough terrain quicker.",
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"shortDescription" : "Human Car",
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"rarity" : "Legendary",
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"icon" : "/tech/humancar.png",
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"chipCost" : 8,
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"carCustomMovementParameters" : {
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"standingPoly" : [ [-3.5, 0.25], [-2, -2.25], [2, -2.25], [3.5, 0.25], [3.5, 0.5], [2, 0.5], [-2, 0.5], [-3.5, 0.5] ],
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"crouchingPoly" : [ [-3.5, 0.25], [-2, -2.25], [2, -2.25], [3.5, 0.25], [3.5, 0.5], [2, 0.5], [-2, 0.5], [-3.5, 0.5] ],
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"mass" : 5.0,
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"normalGroundFriction" : 50.0,
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"ambulatingGroundFriction" : 6.0,
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"groundForce" : 160.0,
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"airForce" : 50.0,
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"liquidForce" : 70.0,
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"walkSpeed" : 6.0,
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"runSpeed" : 30.0,
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"airJumpProfile" : {
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"jumpSpeed" : 20.0,
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"jumpControlForce" : 700.0,
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"jumpInitialPercentage" : 0.75,
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"jumpHoldTime" : 0.15
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},
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"liquidJumpProfile" : {
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"jumpSpeed" : 8.0,
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"jumpControlForce" : 400.0,
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"jumpInitialPercentage" : 0.75,
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"jumpHoldTime" : 0.1
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}
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},
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"energyCostPerSecond" : 10,
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"parentOffset" : [0.0, 0.4],
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"carCollisionTest" : [-3.5, -2.5, 3.5, 5],
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"honkTime" : 1.0
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}
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