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mojo-kitchen-chaos/Assets/Scripts/Counters/TrashCounter.cs

25 lines
527 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TrashCounter : BaseCounter
{
public static event EventHandler OnAnyObjectTrashed;
new public static void ResetStaticData()
{
OnAnyObjectTrashed = null;
}
public override void Interact(Player player)
{
if (player.HasKitchenObject())
{
player.GetKitchenObject().DestroySelf();
OnAnyObjectTrashed?.Invoke(this, EventArgs.Empty);
}
}
}