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mojo-kitchen-chaos/Assets/Scripts/Counters/ContainerCounterVisual.cs
2023-03-01 04:32:48 +11:00

28 lines
641 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ContainerCounterVisual : MonoBehaviour
{
private const string OPEN_CLOSE = "OpenClose";
[SerializeField] private ContainerCounter containerCounter;
private Animator animator;
private void Awake()
{
animator = GetComponent<Animator>();
}
private void Start()
{
containerCounter.OnPlayerGrabbedObject += ContainerCounter_OnPlayerGrabbedObject;
}
private void ContainerCounter_OnPlayerGrabbedObject(object sender, System.EventArgs e)
{
animator.SetTrigger(OPEN_CLOSE);
}
}