10 lines
276 B
C#
10 lines
276 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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// Commented out for saftey. There should only be one master list of valid recipes.
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// [CreateAssetMenu()]
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public class RecipeListSO : ScriptableObject
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{
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public List<RecipeSO> recipeSOList;
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}
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