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mojo-kitchen-chaos/Assets/Scripts/ScriptableObjects/FryingRecipeSO.cs
2023-03-02 03:16:34 +11:00

13 lines
255 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu()]
public class FryingRecipeSO : ScriptableObject
{
public KitchenObjectSO input;
public KitchenObjectSO output;
public float fryingTimerMax;
}