13 lines
255 B
C#
13 lines
255 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu()]
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public class FryingRecipeSO : ScriptableObject
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{
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public KitchenObjectSO input;
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public KitchenObjectSO output;
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public float fryingTimerMax;
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}
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