Also fix the clear counter spawning items, next I'm going to implament the logic for placing food onto them instead.
16 lines
263 B
C#
16 lines
263 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ClearCounter : BaseCounter
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{
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[SerializeField] private KitchenObjectSO kitchenObjectSO;
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public override void Interact(Player player)
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{
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}
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}
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