19 lines
462 B
C#
19 lines
462 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu()]
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public class AudioClipsRefsSO : ScriptableObject
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{
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public AudioClip[] chop;
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public AudioClip[] deliveryFail;
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public AudioClip[] deliverySuccess;
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public AudioClip[] footstep;
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public AudioClip[] objectDrop;
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public AudioClip[] objectPickup;
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public AudioClip stoveSizzle;
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public AudioClip[] trash;
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public AudioClip[] warning;
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}
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