81 lines
2.3 KiB
C#
81 lines
2.3 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CuttingCounter : BaseCounter
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{
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[SerializeField] private CuttingRecipeSO[] cuttingRecipeSOArray;
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public override void Interact(Player player)
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{
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if (!HasKitchenObject())
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{
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// no KitchenObject here
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if (player.HasKitchenObject())
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{
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// player has object
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if (HasRecipeWithInput(player.GetKitchenObject().GetKitchenObjectSO()))
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{
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// player is carrying an object that can be chopped
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player.GetKitchenObject().SetKitchenObjectParent(this);
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}
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}
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else
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{
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// player has nothing, do nothing
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}
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}
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else
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{
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// KitchenObject is here
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if (player.HasKitchenObject())
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{
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// player has object, do nothing
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}
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else
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{
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// player has nothing
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GetKitchenObject().SetKitchenObjectParent(player);
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}
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}
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}
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public override void InteractAlternate(Player player)
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{
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if (HasKitchenObject() && HasRecipeWithInput(GetKitchenObject().GetKitchenObjectSO()))
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{
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// there is a KitchenObject AND it is able to be cut
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KitchenObjectSO outputKitchenSO = GetOutputForInput(GetKitchenObject().GetKitchenObjectSO());
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GetKitchenObject().DestroySelf();
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KitchenObject.SpawnKitchenObject(outputKitchenSO, this);
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}
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}
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private bool HasRecipeWithInput(KitchenObjectSO inputKitchenObjectSO)
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{
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foreach (CuttingRecipeSO cuttingRecipeSO in cuttingRecipeSOArray)
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{
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if (cuttingRecipeSO.input == inputKitchenObjectSO)
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{
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return true;
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}
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}
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return false;
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}
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private KitchenObjectSO GetOutputForInput(KitchenObjectSO inputKitchenObjectSO)
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{
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foreach (CuttingRecipeSO cuttingRecipeSO in cuttingRecipeSOArray)
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{
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if (cuttingRecipeSO.input == inputKitchenObjectSO)
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{
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return cuttingRecipeSO.output;
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}
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}
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return null;
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}
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}
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