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mojo-kitchen-chaos/Assets/Scripts/CuttingCounter.cs
2023-03-01 02:34:47 +11:00

81 lines
2.3 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CuttingCounter : BaseCounter
{
[SerializeField] private CuttingRecipeSO[] cuttingRecipeSOArray;
public override void Interact(Player player)
{
if (!HasKitchenObject())
{
// no KitchenObject here
if (player.HasKitchenObject())
{
// player has object
if (HasRecipeWithInput(player.GetKitchenObject().GetKitchenObjectSO()))
{
// player is carrying an object that can be chopped
player.GetKitchenObject().SetKitchenObjectParent(this);
}
}
else
{
// player has nothing, do nothing
}
}
else
{
// KitchenObject is here
if (player.HasKitchenObject())
{
// player has object, do nothing
}
else
{
// player has nothing
GetKitchenObject().SetKitchenObjectParent(player);
}
}
}
public override void InteractAlternate(Player player)
{
if (HasKitchenObject() && HasRecipeWithInput(GetKitchenObject().GetKitchenObjectSO()))
{
// there is a KitchenObject AND it is able to be cut
KitchenObjectSO outputKitchenSO = GetOutputForInput(GetKitchenObject().GetKitchenObjectSO());
GetKitchenObject().DestroySelf();
KitchenObject.SpawnKitchenObject(outputKitchenSO, this);
}
}
private bool HasRecipeWithInput(KitchenObjectSO inputKitchenObjectSO)
{
foreach (CuttingRecipeSO cuttingRecipeSO in cuttingRecipeSOArray)
{
if (cuttingRecipeSO.input == inputKitchenObjectSO)
{
return true;
}
}
return false;
}
private KitchenObjectSO GetOutputForInput(KitchenObjectSO inputKitchenObjectSO)
{
foreach (CuttingRecipeSO cuttingRecipeSO in cuttingRecipeSOArray)
{
if (cuttingRecipeSO.input == inputKitchenObjectSO)
{
return cuttingRecipeSO.output;
}
}
return null;
}
}