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mojo-kitchen-chaos/Assets/Scripts/UI/GamePlayingClockUI.cs

19 lines
409 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GamePlayingClockUI : MonoBehaviour
{
[SerializeField] private Image timerImage;
private void Update()
{
if (GameStateManager.Instace.IsGamePlaying())
{
timerImage.fillAmount = GameStateManager.Instace.GetGamePlayingTimerNomalized();
}
}
}