Add pause menu and fix static data dulpication when loading scenes
This commit is contained in:
parent
0849fcfde7
commit
e4706c7a42
11 changed files with 992 additions and 2 deletions
|
@ -31,6 +31,15 @@
|
|||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Pause",
|
||||
"type": "Button",
|
||||
"id": "d9b22910-f1ca-4aac-8dd2-4e8bd2fed7fe",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
}
|
||||
],
|
||||
"bindings": [
|
||||
|
@ -198,6 +207,28 @@
|
|||
"action": "InteractAlternate",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "5ad26ffd-8906-4a7b-b3ea-0c60670706ee",
|
||||
"path": "<Keyboard>/escape",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Pause",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "9da1a7a9-629a-4f0b-8fd4-1f835ecd46e6",
|
||||
"path": "<Gamepad>/start",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Pause",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
Reference in a new issue