Change build setting and add splash

This commit is contained in:
BuyMyMojo 2023-03-04 11:05:53 +11:00
parent 9e4ab5f7a3
commit b8d3902fbd
3 changed files with 56 additions and 46 deletions

4
.erp
View file

@ -5,7 +5,7 @@
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<debugMode>false</debugMode>
<EditorClosed>true</EditorClosed>
<LastTimestamp>1677888699</LastTimestamp>
<LastSessionID>4881733312513047015</LastSessionID>
<LastTimestamp>1677888163</LastTimestamp>
<LastSessionID>3947746378851014574</LastSessionID>
<Errored>false</Errored>
</ERPSettings>

View file

@ -39,7 +39,9 @@ PlayerSettings:
y: 0
width: 1
height: 1
m_SplashScreenLogos: []
m_SplashScreenLogos:
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duration: 2
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024
@ -271,7 +273,14 @@ PlayerSettings:
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150
m_BuildTargetIcons: []
m_BuildTargetIcons:
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m_Icons:
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m_Icon: {fileID: 2800000, guid: a644e8885b470a642b1f392d12aece47, type: 3}
m_Width: 128
m_Height: 128
m_Kind: 0
m_BuildTargetPlatformIcons:
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m_Icons:
@ -796,7 +805,8 @@ PlayerSettings:
scriptingDefineSymbols: {}
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend: {}
scriptingBackend:
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il2cppCompilerConfiguration: {}
il2cppCodeGeneration: {}
managedStrippingLevel: {}

View file

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@ -118,7 +118,7 @@ MonoBehaviour:
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--- !u!114 &6
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@ -143,7 +143,7 @@ MonoBehaviour:
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--- !u!114 &7
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@ -168,7 +168,7 @@ MonoBehaviour:
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--- !u!114 &8
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--- !u!114 &9
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@ -221,7 +221,7 @@ MonoBehaviour:
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--- !u!114 &10
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@ -547,7 +547,7 @@ MonoBehaviour:
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id: Scene View/Camera
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id: Scene View/Scene Visibility
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@ -739,7 +739,7 @@ MonoBehaviour:
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@ -747,9 +747,9 @@ MonoBehaviour:
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m_AudioPlay: 0
m_Position:
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m_CameraMode:
drawMode: 0
@ -795,13 +795,13 @@ MonoBehaviour:
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m_gridOpacity: 0.5
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m_Target: 12.62771
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m_Value: 9.2792
m_Value: 12.62771
m_Ortho:
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@ -1005,23 +1005,23 @@ MonoBehaviour:
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@ -1095,7 +1095,7 @@ MonoBehaviour:
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