diff --git a/.erp b/.erp
index f9ca2ce..646bb6c 100644
--- a/.erp
+++ b/.erp
@@ -5,7 +5,7 @@
false
false
true
- 1677626790
+ 1677628124
8006271043655199372
false
\ No newline at end of file
diff --git a/Assets/Prefabs/Counter/CuttingCounter.prefab b/Assets/Prefabs/Counter/CuttingCounter.prefab
index 90de035..527e391 100644
--- a/Assets/Prefabs/Counter/CuttingCounter.prefab
+++ b/Assets/Prefabs/Counter/CuttingCounter.prefab
@@ -105,6 +105,7 @@ GameObject:
- component: {fileID: 9092482024607579143}
- component: {fileID: 4296564549843348462}
- component: {fileID: 3126366524138266562}
+ - component: {fileID: 2997208778475636387}
m_Layer: 5
m_Name: ProgressBarUI
m_TagString: Untagged
@@ -210,6 +211,19 @@ MonoBehaviour:
m_EditorClassIdentifier:
cuttingCounter: {fileID: 398074246911718970}
barImage: {fileID: 3297295305522035400}
+--- !u!114 &2997208778475636387
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4204061215832342760}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5808323afc086764e9ce5b8db2df4456, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ mode: 3
--- !u!1 &5387297363858003324
GameObject:
m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/LookAtCamera.cs b/Assets/Scripts/LookAtCamera.cs
new file mode 100644
index 0000000..280b017
--- /dev/null
+++ b/Assets/Scripts/LookAtCamera.cs
@@ -0,0 +1,38 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class LookAtCamera : MonoBehaviour
+{
+
+ private enum Mode
+ {
+ LookAt,
+ LookAtInverted,
+ CameraForward,
+ CameraForwardInverted,
+ }
+
+ [SerializeField] private Mode mode;
+
+ private void LateUpdate()
+ {
+ switch (mode)
+ {
+ case Mode.LookAt:
+ transform.LookAt(Camera.main.transform);
+ break;
+ case Mode.LookAtInverted:
+ Vector3 dirFromCamera = transform.position - Camera.main.transform.position;
+ transform.LookAt(transform.position + dirFromCamera);
+ break;
+ case Mode.CameraForward:
+ transform.forward = Camera.main.transform.forward;
+ break;
+ case Mode.CameraForwardInverted:
+ transform.forward = -Camera.main.transform.forward;
+ break;
+ }
+ }
+
+}
diff --git a/Assets/Scripts/LookAtCamera.cs.meta b/Assets/Scripts/LookAtCamera.cs.meta
new file mode 100644
index 0000000..9ccd67a
--- /dev/null
+++ b/Assets/Scripts/LookAtCamera.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 5808323afc086764e9ce5b8db2df4456
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: