Rotate player in direction of movement

This commit is contained in:
BuyMyMojo 2023-02-26 01:39:43 +11:00
parent 79354a9c85
commit a897138a9e

View file

@ -33,8 +33,9 @@ public class Player : MonoBehaviour
Vector3 moveDir = new Vector3(inputVector.x, 0f, inputVector.y); Vector3 moveDir = new Vector3(inputVector.x, 0f, inputVector.y);
transform.position += moveDir * moveSpeed * Time.deltaTime; transform.position += moveDir * moveSpeed * Time.deltaTime;
Debug.Log(inputVector); float rotateSpeed = 10f;
transform.forward = Vector3.Slerp(transform.forward, moveDir, Time.deltaTime * rotateSpeed);
} }
} }