Added the Cutting Counter
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44837c6c13
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500f8f5f2a
41 changed files with 2383 additions and 70 deletions
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@ -28,6 +28,15 @@ public class Player : MonoBehaviour, IKitchenObjectParent
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private void Start()
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{
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gameInput.OnInteractAction += GameInput_OnInteractAction;
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gameInput.OnInteractAlteranteAction += GameInput_OnInteractAlteranteAction; ;
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}
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private void GameInput_OnInteractAlteranteAction(object sender, EventArgs e)
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{
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if (selectedCounter != null)
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{
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selectedCounter.InteractAlternate(this);
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}
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}
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private void GameInput_OnInteractAction(object sender, System.EventArgs e)
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@ -123,7 +132,7 @@ public class Player : MonoBehaviour, IKitchenObjectParent
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// attempt only X move
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Vector3 moveDirX = new Vector3(moveDir.x, 0, 0).normalized;
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canMove = !Physics.CapsuleCast(transform.position, transform.position + Vector3.up * playerHeight, playerRadius, moveDirX, moveDistance);
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canMove = moveDir.x != 0 && !Physics.CapsuleCast(transform.position, transform.position + Vector3.up * playerHeight, playerRadius, moveDirX, moveDistance);
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// if able to move on X then change moveDir to X
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if (canMove)
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@ -134,7 +143,7 @@ public class Player : MonoBehaviour, IKitchenObjectParent
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{
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// cannot move on X so attempt to move on Z
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Vector3 moveDirZ = new Vector3(0, 0, moveDir.z).normalized;
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canMove = !Physics.CapsuleCast(transform.position, transform.position + Vector3.up * playerHeight, playerRadius, moveDirZ, moveDistance);
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canMove = moveDir.z != 0 && !Physics.CapsuleCast(transform.position, transform.position + Vector3.up * playerHeight, playerRadius, moveDirZ, moveDistance);
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// if able to move on Z then change moveDir to Z
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if (canMove)
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