Plate holding object logic
This commit is contained in:
parent
7a3073ea8a
commit
3256232b12
8 changed files with 121 additions and 7 deletions
2
.erp
2
.erp
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@ -5,7 +5,7 @@
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<resetOnSceneChange>false</resetOnSceneChange>
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<debugMode>false</debugMode>
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<EditorClosed>true</EditorClosed>
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<LastTimestamp>1677702967</LastTimestamp>
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<LastTimestamp>1677706525</LastTimestamp>
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<LastSessionID>23669525547325516</LastSessionID>
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<Errored>false</Errored>
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</ERPSettings>
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@ -9,7 +9,7 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 2446150686974603219}
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- component: {fileID: 5792615824413011753}
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- component: {fileID: 8156927621140740658}
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m_Layer: 0
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m_Name: Plate
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m_TagString: Untagged
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@ -33,7 +33,7 @@ Transform:
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &5792615824413011753
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--- !u!114 &8156927621140740658
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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@ -42,10 +42,17 @@ MonoBehaviour:
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m_GameObject: {fileID: 8716210818090012050}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 9f604455b7aeb5f4790263b920c04313, type: 3}
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m_Script: {fileID: 11500000, guid: 0964246bbcef7994f80bbd41b1691bf7, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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kitchenObjectSO: {fileID: 11400000, guid: 33409fb567685fc42bb48805717e6c1a, type: 2}
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validKitchenObjectSOList:
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- {fileID: 11400000, guid: 6a1e97e49ac17314c872f2ef05c80dcf, type: 2}
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- {fileID: 11400000, guid: 109b320dd13683c4abc574781815cbbd, type: 2}
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- {fileID: 11400000, guid: adbde85b933684c4992834e8bb9d893b, type: 2}
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- {fileID: 11400000, guid: cf77ec56d13b4c7478384a548ab18277, type: 2}
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- {fileID: 11400000, guid: f00d7c6ba063ee6448dd26fac2bf4ce4, type: 2}
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- {fileID: 11400000, guid: 42754f770e37e78488140348e6a9f9c3, type: 2}
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--- !u!1001 &9216177299345934497
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PrefabInstance:
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m_ObjectHideFlags: 0
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@ -27,7 +27,27 @@ public class ClearCounter : BaseCounter
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// KitchenObject is here
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if (player.HasKitchenObject())
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{
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// player has object, do nothing
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// player has object
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if (player.GetKitchenObject().TryGetPlate(out PlateKitchenObject plateKitchenObject))
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{
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// Player is holding a plate
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if (plateKitchenObject.TryAddIngreedient(GetKitchenObject().GetKitchenObjectSO()))
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{
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GetKitchenObject().DestroySelf();
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}
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} else
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{
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// player not carrying plate but other object
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if (GetKitchenObject().TryGetPlate(out plateKitchenObject))
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{
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// Counter holds plate
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if (plateKitchenObject.TryAddIngreedient(player.GetKitchenObject().GetKitchenObjectSO()))
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{
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player.GetKitchenObject().DestroySelf();
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}
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}
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}
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}
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else
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{
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@ -45,7 +45,15 @@ public class CuttingCounter : BaseCounter, IHasProgress
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// KitchenObject is here
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if (player.HasKitchenObject())
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{
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// player has object, do nothing
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// player has object
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if (player.GetKitchenObject().TryGetPlate(out PlateKitchenObject plateKitchenObject))
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{
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// Player is holding a plate
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if (plateKitchenObject.TryAddIngreedient(GetKitchenObject().GetKitchenObjectSO()))
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{
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GetKitchenObject().DestroySelf();
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}
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}
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}
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else
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{
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@ -140,13 +140,35 @@ public class StoveCounter : BaseCounter, IHasProgress
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// KitchenObject is here
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if (player.HasKitchenObject())
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{
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// player has object, do nothing
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// player has object
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if (player.GetKitchenObject().TryGetPlate(out PlateKitchenObject plateKitchenObject))
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{
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// Player is holding a plate
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if (plateKitchenObject.TryAddIngreedient(GetKitchenObject().GetKitchenObjectSO()))
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{
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GetKitchenObject().DestroySelf();
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}
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}
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state = State.Idle;
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OnStateChanged?.Invoke(this, new OnStateChangedEventArgs
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{
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state = state,
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});
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OnProgressChange?.Invoke(this, new IHasProgress.OnProgressChangeEventsArgs
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{
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progressNormalized = 0f,
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});
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}
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else
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{
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// player has nothing
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GetKitchenObject().SetKitchenObjectParent(player);
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state = State.Idle;
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OnStateChanged?.Invoke(this, new OnStateChangedEventArgs
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{
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state = state,
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@ -46,6 +46,19 @@ public class KitchenObject : MonoBehaviour
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Destroy(gameObject);
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}
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public bool TryGetPlate(out PlateKitchenObject plateKitchenObject)
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{
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if (this is PlateKitchenObject)
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{
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plateKitchenObject = this as PlateKitchenObject;
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return true;
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} else
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{
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plateKitchenObject = null;
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return false;
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}
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}
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static public KitchenObject SpawnKitchenObject(KitchenObjectSO kitchenObjectSO, IKitchenObjectParent kitchenObjectParent)
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{
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Transform kitchenObjectTransform = Instantiate(kitchenObjectSO.prefab);
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33
Assets/Scripts/PlateKitchenObject.cs
Normal file
33
Assets/Scripts/PlateKitchenObject.cs
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@ -0,0 +1,33 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlateKitchenObject : KitchenObject
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{
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[SerializeField] private List<KitchenObjectSO> validKitchenObjectSOList;
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private List<KitchenObjectSO> kitchenObjectSOList;
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private void Awake()
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{
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kitchenObjectSOList = new List<KitchenObjectSO>();
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}
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public bool TryAddIngreedient(KitchenObjectSO kitchenObjectSO)
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{
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if (!validKitchenObjectSOList.Contains(kitchenObjectSO))
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{
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// Not a valid ingreedient
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return false;
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}
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if (kitchenObjectSOList.Contains(kitchenObjectSO))
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{
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return false;
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} else
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{
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kitchenObjectSOList.Add(kitchenObjectSO);
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return true;
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}
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}
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}
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11
Assets/Scripts/PlateKitchenObject.cs.meta
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11
Assets/Scripts/PlateKitchenObject.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 0964246bbcef7994f80bbd41b1691bf7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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