Bump game length to 60s
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2 changed files with 2 additions and 2 deletions
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@ -26,7 +26,7 @@ public class GameStateManager : MonoBehaviour
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// --- Timers ---
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private float countdownToStartTimer = 3f;
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private float gamePlayTimer;
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private float gamePlayTimerMax = 30f;
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private float gamePlayTimerMax = 60f;
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private void Awake()
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{
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