Add main menu, loding screen and loding logic

This commit is contained in:
BuyMyMojo 2023-03-03 10:57:46 +11:00
parent 0c71d06fb8
commit 2ffb285e0b
15 changed files with 3176 additions and 525 deletions

View file

@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class MainMenuUI : MonoBehaviour
{
[SerializeField] private Button playButton;
[SerializeField] private Button quitButton;
private void Awake()
{
playButton.onClick.AddListener(() =>
{
Loader.Load(Loader.Scene.GaneScene);
});
quitButton.onClick.AddListener(() =>
{
Application.Quit();
});
}
}