; ========== gametitle=Baldur's Gate: Dark Alliance * SLUS-20035 * NTSC-U * 773A8DAB comment=Baldur's Gate: Dark Alliance * SLUS-20035 * NTSC-U * 773A8DAB ; ========== ; 16:9 ; ========== ; vert fov- patch=1,EE,00320fd0,word,3f1f49f4 patch=1,EE,0032102c,word,3f1f49f4 patch=1,EE,00322950,word,3f1f49f4 patch=1,EE,00320efc,word,3f1f49f4 patch=1,EE,00320f44,word,3f1f49f4 ; ========== ; both fov+ patch=1,EE,0014ca8c,word,3c014440 patch=1,EE,00152998,word,3c014440 patch=1,EE,00200bf8,word,3c014440 patch=1,EE,0013d048,word,3c014440 patch=1,EE,00144f60,word,3c014440 ; ========== ; render fix value by No.47 patch=1,EE,00320fa8,word,3fe3d70a patch=1,EE,00320fcc,word,3fe3d70a ; ========== ; 16:10 - pgert ; ========== ; vert fov- // patch=1,EE,00320fd0,word,3F0F5C2A // patch=1,EE,0032102c,word,3F0F5C2A // patch=1,EE,00322950,word,3F0F5C2A // patch=1,EE,00320efc,word,3F0F5C2A // patch=1,EE,00320f44,word,3F0F5C2A ; ========== ; both fov+ // patch=1,EE,0014ca8c,word,3C014455 // patch=1,EE,00152998,word,3C014455 // patch=1,EE,00200bf8,word,3C014455 // patch=1,EE,0013d048,word,3C014455 // patch=1,EE,00144f60,word,3C014455 ; ========== ; render fix value by No.47 // patch=1,EE,00320fa8,word,3FCC49BB // patch=1,EE,00320fcc,word,3FCC49BB ; ==========