Update mpv config:

This commit is contained in:
aria 2025-05-26 00:03:04 +10:00
parent 64e685695e
commit d1e0b97d62
Signed by: aria
SSH key fingerprint: SHA256:WqtcVnDMrv1lnUlNah5k31iywFUI/DV+5yHzCTO4Vds
36 changed files with 5555 additions and 10 deletions

View file

@ -0,0 +1,764 @@
// ITU-R BT.2390 EETF
// https://www.itu.int/pub/R-REP-BT.2390
// https://www.itu.int/pub/R-REP-BT.2408
//!PARAM min_luma
//!TYPE float
0.0
//!PARAM max_luma
//!TYPE float
0.0
//!PARAM max_cll
//!TYPE float
0.0
//!PARAM scene_max_r
//!TYPE float
0.0
//!PARAM scene_max_g
//!TYPE float
0.0
//!PARAM scene_max_b
//!TYPE float
0.0
//!PARAM max_pq_y
//!TYPE float
0.0
//!PARAM reference_white
//!TYPE float
//!MINIMUM 0.0
//!MAXIMUM 1000.0
203.0
//!PARAM chroma_correction_scaling
//!TYPE float
//!MINIMUM 0.0
//!MAXIMUM 1.0
1.0
//!PARAM representation
//!TYPE ENUM int
ictcp
ycbcr
yrgb
prergb
maxrgb
//!HOOK OUTPUT
//!BIND HOOKED
//!WHEN representation 0 =
//!DESC tone mapping (bt.2390, ICtCp)
const float m1 = 2610.0 / 4096.0 / 4.0;
const float m2 = 2523.0 / 4096.0 * 128.0;
const float c1 = 3424.0 / 4096.0;
const float c2 = 2413.0 / 4096.0 * 32.0;
const float c3 = 2392.0 / 4096.0 * 32.0;
const float pw = 10000.0;
float pq_eotf_inv(float x) {
float t = pow(x / pw, m1);
return pow((c1 + c2 * t) / (1.0 + c3 * t), m2);
}
vec3 pq_eotf_inv(vec3 color) {
return vec3(
pq_eotf_inv(color.r),
pq_eotf_inv(color.g),
pq_eotf_inv(color.b)
);
}
float pq_eotf(float x) {
float t = pow(x, 1.0 / m2);
return pow(max(t - c1, 0.0) / (c2 - c3 * t), 1.0 / m1) * pw;
}
vec3 pq_eotf(vec3 color) {
return vec3(
pq_eotf(color.r),
pq_eotf(color.g),
pq_eotf(color.b)
);
}
vec3 RGB_to_XYZ(vec3 RGB) {
return RGB * mat3(
0.6369580483012914, 0.14461690358620832, 0.1688809751641721,
0.2627002120112671, 0.6779980715188708, 0.05930171646986196,
0.0 , 0.028072693049087428, 1.060985057710791
);
}
vec3 XYZ_to_RGB(vec3 XYZ) {
return XYZ * mat3(
1.716651187971268, -0.355670783776392, -0.25336628137366,
-0.666684351832489, 1.616481236634939, 0.0157685458139111,
0.017639857445311, -0.042770613257809, 0.942103121235474
);
}
vec3 XYZ_to_LMS(vec3 XYZ) {
return XYZ * mat3(
0.3592832590121217, 0.6976051147779502, -0.0358915932320290,
-0.1920808463704993, 1.1004767970374321, 0.0753748658519118,
0.0070797844607479, 0.0748396662186362, 0.8433265453898765
);
}
vec3 LMS_to_XYZ(vec3 LMS) {
return LMS * mat3(
2.0701522183894223, -1.3263473389671563, 0.2066510476294053,
0.3647385209748072, 0.6805660249472273, -0.0453045459220347,
-0.0497472075358123, -0.0492609666966131, 1.1880659249923042
);
}
vec3 LMS_to_ICtCp(vec3 LMS) {
return LMS * mat3(
2048.0 / 4096.0, 2048.0 / 4096.0, 0.0 / 4096.0,
6610.0 / 4096.0, -13613.0 / 4096.0, 7003.0 / 4096.0,
17933.0 / 4096.0, -17390.0 / 4096.0, -543.0 / 4096.0
);
}
vec3 ICtCp_to_LMS(vec3 ICtCp) {
return ICtCp * mat3(
1.0, 0.0086090370379328, 0.1110296250030260,
1.0, -0.0086090370379328, -0.1110296250030260,
1.0, 0.5600313357106791, -0.3206271749873189
);
}
vec3 RGB_to_ICtCp(vec3 color) {
color *= reference_white;
color = RGB_to_XYZ(color);
color = XYZ_to_LMS(color);
color = pq_eotf_inv(color);
color = LMS_to_ICtCp(color);
return color;
}
vec3 ICtCp_to_RGB(vec3 color) {
color = ICtCp_to_LMS(color);
color = pq_eotf(color);
color = LMS_to_XYZ(color);
color = XYZ_to_RGB(color);
color /= reference_white;
return color;
}
float get_max_i() {
if (max_pq_y > 0.0)
return max_pq_y;
if (scene_max_r > 0.0 || scene_max_g > 0.0 || scene_max_b > 0.0) {
vec3 scene_max_rgb = vec3(scene_max_r, scene_max_g, scene_max_b);
return pq_eotf_inv(RGB_to_XYZ(scene_max_rgb).y);
}
if (max_cll > 0.0)
return pq_eotf_inv(max_cll);
if (max_luma > 0.0)
return pq_eotf_inv(max_luma);
return pq_eotf_inv(1000.0);
}
float get_min_i() {
if (min_luma > 0.0)
return pq_eotf_inv(min_luma);
return pq_eotf_inv(0.001);
}
float f(float x, float iw, float ib, float ow, float ob) {
float minLum = (ob - ib) / (iw - ib);
float maxLum = (ow - ib) / (iw - ib);
float KS = 1.5 * maxLum - 0.5;
float b = minLum;
// E1
x = (x - ib) / (iw - ib);
// E2
if (KS <= x) {
float TB = (x - KS) / (1.0 - KS);
float TB2 = TB * TB;
float TB3 = TB * TB2;
float PB = (2.0 * TB3 - 3.0 * TB2 + 1.0) * KS +
(TB3 - 2.0 * TB2 + TB) * (1.0 - KS) +
(-2.0 * TB3 + 3.0 * TB2) * maxLum;
x = PB;
}
// E3
if (0.0 <= x) {
x = x + b * pow((1.0 - x), 4.0);
}
// E4
x = x * (iw - ib) + ib;
return clamp(x, ob, ow);
}
float curve(float x) {
float ow = pq_eotf_inv(reference_white);
float ob = pq_eotf_inv(reference_white / 1000.0);
float iw = max(get_max_i(), ow + 1e-3);
float ib = min(get_min_i(), ob - 1e-3);
return f(x, iw, ib, ow, ob);
}
vec2 chroma_correction(vec2 ab, float i1, float i2) {
float r1 = i1 / max(i2, 1e-6);
float r2 = i2 / max(i1, 1e-6);
return ab * mix(1.0, min(r1, r2), chroma_correction_scaling);
}
vec3 tone_mapping(vec3 iab) {
float i2 = curve(iab.x);
vec2 ab2 = chroma_correction(iab.yz, iab.x, i2);
return vec3(i2, ab2);
}
vec4 hook() {
vec4 color = HOOKED_tex(HOOKED_pos);
color.rgb = RGB_to_ICtCp(color.rgb);
color.rgb = tone_mapping(color.rgb);
color.rgb = ICtCp_to_RGB(color.rgb);
return color;
}
//!HOOK OUTPUT
//!BIND HOOKED
//!WHEN representation 1 =
//!DESC tone mapping (bt.2390, Y'Cb'Cr')
const float m1 = 2610.0 / 4096.0 / 4.0;
const float m2 = 2523.0 / 4096.0 * 128.0;
const float c1 = 3424.0 / 4096.0;
const float c2 = 2413.0 / 4096.0 * 32.0;
const float c3 = 2392.0 / 4096.0 * 32.0;
const float pw = 10000.0;
float pq_eotf_inv(float x) {
float t = pow(x / pw, m1);
return pow((c1 + c2 * t) / (1.0 + c3 * t), m2);
}
vec3 pq_eotf_inv(vec3 color) {
return vec3(
pq_eotf_inv(color.r),
pq_eotf_inv(color.g),
pq_eotf_inv(color.b)
);
}
float pq_eotf(float x) {
float t = pow(x, 1.0 / m2);
return pow(max(t - c1, 0.0) / (c2 - c3 * t), 1.0 / m1) * pw;
}
vec3 pq_eotf(vec3 color) {
return vec3(
pq_eotf(color.r),
pq_eotf(color.g),
pq_eotf(color.b)
);
}
const vec3 y_coef = vec3(0.2627002120112671, 0.6779980715188708, 0.05930171646986196);
const float a = y_coef.r;
const float b = y_coef.g;
const float c = y_coef.b;
const float d = 2.0 * (1.0 - c);
const float e = 2.0 * (1.0 - a);
vec3 RGB_to_YCbCr(vec3 RGB) {
return RGB * mat3(
a, b, c,
-a / d, -b / d, 0.5,
0.5, -b / e, -c / e
);
}
vec3 YCbCr_to_RGB(vec3 YCbCr) {
return YCbCr * mat3(
1.0, 0.0, e,
1.0, -c / b * d, -a / b * e,
1.0, d, 0.0
);
}
float get_max_i() {
if (max_pq_y > 0.0)
return max_pq_y;
if (scene_max_r > 0.0 || scene_max_g > 0.0 || scene_max_b > 0.0) {
vec3 scene_max_rgb = vec3(scene_max_r, scene_max_g, scene_max_b);
return pq_eotf_inv(dot(scene_max_rgb, y_coef));
}
if (max_cll > 0.0)
return pq_eotf_inv(max_cll);
if (max_luma > 0.0)
return pq_eotf_inv(max_luma);
return pq_eotf_inv(1000.0);
}
float get_min_i() {
if (min_luma > 0.0)
return pq_eotf_inv(min_luma);
return pq_eotf_inv(0.001);
}
float f(float x, float iw, float ib, float ow, float ob) {
float minLum = (ob - ib) / (iw - ib);
float maxLum = (ow - ib) / (iw - ib);
float KS = 1.5 * maxLum - 0.5;
float b = minLum;
// E1
x = (x - ib) / (iw - ib);
// E2
if (KS <= x) {
float TB = (x - KS) / (1.0 - KS);
float TB2 = TB * TB;
float TB3 = TB * TB2;
float PB = (2.0 * TB3 - 3.0 * TB2 + 1.0) * KS +
(TB3 - 2.0 * TB2 + TB) * (1.0 - KS) +
(-2.0 * TB3 + 3.0 * TB2) * maxLum;
x = PB;
}
// E3
if (0.0 <= x) {
x = x + b * pow((1.0 - x), 4.0);
}
// E4
x = x * (iw - ib) + ib;
return clamp(x, ob, ow);
}
float curve(float x) {
float ow = pq_eotf_inv(reference_white);
float ob = pq_eotf_inv(reference_white / 1000.0);
float iw = max(get_max_i(), ow + 1e-3);
float ib = min(get_min_i(), ob - 1e-3);
return f(x, iw, ib, ow, ob);
}
vec2 chroma_correction(vec2 ab, float i1, float i2) {
float r1 = i1 / max(i2, 1e-6);
float r2 = i2 / max(i1, 1e-6);
return ab * mix(1.0, min(r1, r2), chroma_correction_scaling);
}
vec3 tone_mapping(vec3 iab) {
float i2 = curve(iab.x);
vec2 ab2 = chroma_correction(iab.yz, iab.x, i2);
return vec3(i2, ab2);
}
vec4 hook() {
vec4 color = HOOKED_tex(HOOKED_pos);
color.rgb = pq_eotf_inv(color.rgb * reference_white);
color.rgb = RGB_to_YCbCr(color.rgb);
color.rgb = tone_mapping(color.rgb);
color.rgb = YCbCr_to_RGB(color.rgb);
color.rgb = pq_eotf(color.rgb) / reference_white;
return color;
}
//!HOOK OUTPUT
//!BIND HOOKED
//!WHEN representation 2 =
//!DESC tone mapping (bt.2390, YRGB)
const float m1 = 2610.0 / 4096.0 / 4.0;
const float m2 = 2523.0 / 4096.0 * 128.0;
const float c1 = 3424.0 / 4096.0;
const float c2 = 2413.0 / 4096.0 * 32.0;
const float c3 = 2392.0 / 4096.0 * 32.0;
const float pw = 10000.0;
float pq_eotf_inv(float x) {
float t = pow(x / pw, m1);
return pow((c1 + c2 * t) / (1.0 + c3 * t), m2);
}
vec3 pq_eotf_inv(vec3 color) {
return vec3(
pq_eotf_inv(color.r),
pq_eotf_inv(color.g),
pq_eotf_inv(color.b)
);
}
float pq_eotf(float x) {
float t = pow(x, 1.0 / m2);
return pow(max(t - c1, 0.0) / (c2 - c3 * t), 1.0 / m1) * pw;
}
vec3 pq_eotf(vec3 color) {
return vec3(
pq_eotf(color.r),
pq_eotf(color.g),
pq_eotf(color.b)
);
}
const vec3 y_coef = vec3(0.2627002120112671, 0.6779980715188708, 0.05930171646986196);
float get_max_i() {
if (max_pq_y > 0.0)
return max_pq_y;
if (scene_max_r > 0.0 || scene_max_g > 0.0 || scene_max_b > 0.0) {
vec3 scene_max_rgb = vec3(scene_max_r, scene_max_g, scene_max_b);
return pq_eotf_inv(dot(scene_max_rgb, y_coef));
}
if (max_cll > 0.0)
return pq_eotf_inv(max_cll);
if (max_luma > 0.0)
return pq_eotf_inv(max_luma);
return pq_eotf_inv(1000.0);
}
float get_min_i() {
if (min_luma > 0.0)
return pq_eotf_inv(min_luma);
return pq_eotf_inv(0.001);
}
float f(float x, float iw, float ib, float ow, float ob) {
float minLum = (ob - ib) / (iw - ib);
float maxLum = (ow - ib) / (iw - ib);
float KS = 1.5 * maxLum - 0.5;
float b = minLum;
// E1
x = (x - ib) / (iw - ib);
// E2
if (KS <= x) {
float TB = (x - KS) / (1.0 - KS);
float TB2 = TB * TB;
float TB3 = TB * TB2;
float PB = (2.0 * TB3 - 3.0 * TB2 + 1.0) * KS +
(TB3 - 2.0 * TB2 + TB) * (1.0 - KS) +
(-2.0 * TB3 + 3.0 * TB2) * maxLum;
x = PB;
}
// E3
if (0.0 <= x) {
x = x + b * pow((1.0 - x), 4.0);
}
// E4
x = x * (iw - ib) + ib;
return clamp(x, ob, ow);
}
float curve(float x) {
float ow = pq_eotf_inv(reference_white);
float ob = pq_eotf_inv(reference_white / 1000.0);
float iw = max(get_max_i(), ow + 1e-3);
float ib = min(get_min_i(), ob - 1e-3);
return f(x, iw, ib, ow, ob);
}
vec3 tone_mapping(vec3 rgb) {
float y1 = dot(rgb, y_coef) * reference_white;
float y2 = pq_eotf(curve(pq_eotf_inv(y1)));
return (y2 / max(y1, 1e-6)) * rgb;
}
vec4 hook() {
vec4 color = HOOKED_tex(HOOKED_pos);
color.rgb = tone_mapping(color.rgb);
return color;
}
//!HOOK OUTPUT
//!BIND HOOKED
//!WHEN representation 3 =
//!DESC tone mapping (bt.2390, R'G'B')
const float m1 = 2610.0 / 4096.0 / 4.0;
const float m2 = 2523.0 / 4096.0 * 128.0;
const float c1 = 3424.0 / 4096.0;
const float c2 = 2413.0 / 4096.0 * 32.0;
const float c3 = 2392.0 / 4096.0 * 32.0;
const float pw = 10000.0;
float pq_eotf_inv(float x) {
float t = pow(x / pw, m1);
return pow((c1 + c2 * t) / (1.0 + c3 * t), m2);
}
vec3 pq_eotf_inv(vec3 color) {
return vec3(
pq_eotf_inv(color.r),
pq_eotf_inv(color.g),
pq_eotf_inv(color.b)
);
}
float pq_eotf(float x) {
float t = pow(x, 1.0 / m2);
return pow(max(t - c1, 0.0) / (c2 - c3 * t), 1.0 / m1) * pw;
}
vec3 pq_eotf(vec3 color) {
return vec3(
pq_eotf(color.r),
pq_eotf(color.g),
pq_eotf(color.b)
);
}
const vec3 y_coef = vec3(0.2627002120112671, 0.6779980715188708, 0.05930171646986196);
float get_max_i() {
if (max_pq_y > 0.0)
return max_pq_y;
if (scene_max_r > 0.0 || scene_max_g > 0.0 || scene_max_b > 0.0) {
vec3 scene_max_rgb = vec3(scene_max_r, scene_max_g, scene_max_b);
return pq_eotf_inv(dot(scene_max_rgb, y_coef));
}
if (max_cll > 0.0)
return pq_eotf_inv(max_cll);
if (max_luma > 0.0)
return pq_eotf_inv(max_luma);
return pq_eotf_inv(1000.0);
}
float get_min_i() {
if (min_luma > 0.0)
return pq_eotf_inv(min_luma);
return pq_eotf_inv(0.001);
}
float f(float x, float iw, float ib, float ow, float ob) {
float minLum = (ob - ib) / (iw - ib);
float maxLum = (ow - ib) / (iw - ib);
float KS = 1.5 * maxLum - 0.5;
float b = minLum;
// E1
x = (x - ib) / (iw - ib);
// E2
if (KS <= x) {
float TB = (x - KS) / (1.0 - KS);
float TB2 = TB * TB;
float TB3 = TB * TB2;
float PB = (2.0 * TB3 - 3.0 * TB2 + 1.0) * KS +
(TB3 - 2.0 * TB2 + TB) * (1.0 - KS) +
(-2.0 * TB3 + 3.0 * TB2) * maxLum;
x = PB;
}
// E3
if (0.0 <= x) {
x = x + b * pow((1.0 - x), 4.0);
}
// E4
x = x * (iw - ib) + ib;
return clamp(x, ob, ow);
}
float curve(float x) {
float ow = pq_eotf_inv(reference_white);
float ob = pq_eotf_inv(reference_white / 1000.0);
float iw = max(get_max_i(), ow + 1e-3);
float ib = min(get_min_i(), ob - 1e-3);
return f(x, iw, ib, ow, ob);
}
vec3 tone_mapping(vec3 rgb) {
return vec3(
curve(rgb.r),
curve(rgb.g),
curve(rgb.b)
);
}
vec4 hook() {
vec4 color = HOOKED_tex(HOOKED_pos);
color.rgb = pq_eotf_inv(color.rgb * reference_white);
color.rgb = tone_mapping(color.rgb);
color.rgb = pq_eotf(color.rgb) / reference_white;
return color;
}
//!HOOK OUTPUT
//!BIND HOOKED
//!WHEN representation 4 =
//!DESC tone mapping (bt.2390, maxRGB)
const float m1 = 2610.0 / 4096.0 / 4.0;
const float m2 = 2523.0 / 4096.0 * 128.0;
const float c1 = 3424.0 / 4096.0;
const float c2 = 2413.0 / 4096.0 * 32.0;
const float c3 = 2392.0 / 4096.0 * 32.0;
const float pw = 10000.0;
float pq_eotf_inv(float x) {
float t = pow(x / pw, m1);
return pow((c1 + c2 * t) / (1.0 + c3 * t), m2);
}
vec3 pq_eotf_inv(vec3 color) {
return vec3(
pq_eotf_inv(color.r),
pq_eotf_inv(color.g),
pq_eotf_inv(color.b)
);
}
float pq_eotf(float x) {
float t = pow(x, 1.0 / m2);
return pow(max(t - c1, 0.0) / (c2 - c3 * t), 1.0 / m1) * pw;
}
vec3 pq_eotf(vec3 color) {
return vec3(
pq_eotf(color.r),
pq_eotf(color.g),
pq_eotf(color.b)
);
}
const vec3 y_coef = vec3(0.2627002120112671, 0.6779980715188708, 0.05930171646986196);
float get_max_i() {
if (max_pq_y > 0.0)
return max_pq_y;
if (scene_max_r > 0.0 || scene_max_g > 0.0 || scene_max_b > 0.0) {
vec3 scene_max_rgb = vec3(scene_max_r, scene_max_g, scene_max_b);
return pq_eotf_inv(dot(scene_max_rgb, y_coef));
}
if (max_cll > 0.0)
return pq_eotf_inv(max_cll);
if (max_luma > 0.0)
return pq_eotf_inv(max_luma);
return pq_eotf_inv(1000.0);
}
float get_min_i() {
if (min_luma > 0.0)
return pq_eotf_inv(min_luma);
return pq_eotf_inv(0.001);
}
float f(float x, float iw, float ib, float ow, float ob) {
float minLum = (ob - ib) / (iw - ib);
float maxLum = (ow - ib) / (iw - ib);
float KS = 1.5 * maxLum - 0.5;
float b = minLum;
// E1
x = (x - ib) / (iw - ib);
// E2
if (KS <= x) {
float TB = (x - KS) / (1.0 - KS);
float TB2 = TB * TB;
float TB3 = TB * TB2;
float PB = (2.0 * TB3 - 3.0 * TB2 + 1.0) * KS +
(TB3 - 2.0 * TB2 + TB) * (1.0 - KS) +
(-2.0 * TB3 + 3.0 * TB2) * maxLum;
x = PB;
}
// E3
if (0.0 <= x) {
x = x + b * pow((1.0 - x), 4.0);
}
// E4
x = x * (iw - ib) + ib;
return clamp(x, ob, ow);
}
float curve(float x) {
float ow = pq_eotf_inv(reference_white);
float ob = pq_eotf_inv(reference_white / 1000.0);
float iw = max(get_max_i(), ow + 1e-3);
float ib = min(get_min_i(), ob - 1e-3);
return f(x, iw, ib, ow, ob);
}
vec3 tone_mapping(vec3 rgb) {
float m1 = max(max(rgb.r, rgb.g), rgb.b) * reference_white;
float m2 = pq_eotf(curve(pq_eotf_inv(m1)));
return (m2 / max(m1, 1e-6)) * rgb;
}
vec4 hook() {
vec4 color = HOOKED_tex(HOOKED_pos);
color.rgb = tone_mapping(color.rgb);
return color;
}