Add mpv config
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349
mpv/scripts/uosc/elements/TopBar.lua
Executable file
349
mpv/scripts/uosc/elements/TopBar.lua
Executable file
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local Element = require('elements/Element')
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---@alias TopBarButtonProps {icon: string; background: string; anchor_id?: string; command: string|fun()}
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---@class TopBarButton : Element
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local TopBarButton = class(Element)
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---@param id string
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---@param props TopBarButtonProps
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function TopBarButton:new(id, props) return Class.new(self, id, props) --[[@as TopBarButton]] end
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function TopBarButton:init(id, props)
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Element.init(self, id, props)
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self.anchor_id = 'top_bar'
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self.icon = props.icon
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self.background = props.background
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self.command = props.command
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end
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function TopBarButton:handle_click()
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mp.command(type(self.command) == 'function' and self.command() or self.command)
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end
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function TopBarButton:render()
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local visibility = self:get_visibility()
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if visibility <= 0 then return end
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local ass = assdraw.ass_new()
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-- Background on hover
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if self.proximity_raw == 0 then
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ass:rect(self.ax, self.ay, self.bx, self.by, {color = self.background, opacity = visibility})
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end
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cursor:zone('primary_click', self, function() self:handle_click() end)
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local width, height = self.bx - self.ax, self.by - self.ay
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local icon_size = math.min(width, height) * 0.5
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ass:icon(self.ax + width / 2, self.ay + height / 2, icon_size, self.icon, {
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opacity = visibility, border = options.text_border * state.scale,
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})
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return ass
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end
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--[[ TopBar ]]
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---@class TopBar : Element
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local TopBar = class(Element)
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function TopBar:new() return Class.new(self) --[[@as TopBar]] end
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function TopBar:init()
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Element.init(self, 'top_bar', {render_order = 4})
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self.size = 0
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self.icon_size, self.spacing, self.font_size, self.title_bx, self.title_by = 1, 1, 1, 1, 1
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self.show_alt_title = false
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self.main_title, self.alt_title = nil, nil
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local function get_maximized_command()
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if state.platform == 'windows' then
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return state.border
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and (state.fullscreen and 'set fullscreen no;cycle window-maximized' or 'cycle window-maximized')
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or 'set window-maximized no;cycle fullscreen'
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end
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return state.fullormaxed and 'set fullscreen no;set window-maximized no' or 'set window-maximized yes'
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end
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-- Order aligns from right to left
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self.buttons = {
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TopBarButton:new('tb_close', {
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icon = 'close', background = '2311e8', command = 'quit', render_order = self.render_order,
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}),
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TopBarButton:new('tb_max', {
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icon = 'crop_square',
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background = '222222',
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command = get_maximized_command,
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render_order = self.render_order,
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}),
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TopBarButton:new('tb_min', {
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icon = 'minimize',
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background = '222222',
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command = 'cycle window-minimized',
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render_order = self.render_order,
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}),
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}
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self:decide_titles()
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self:decide_enabled()
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self:update_dimensions()
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end
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function TopBar:destroy()
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for _, button in ipairs(self.buttons) do button:destroy() end
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Element.destroy(self)
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end
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function TopBar:decide_enabled()
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if options.top_bar == 'no-border' then
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self.enabled = not state.border or state.title_bar == false or state.fullscreen
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else
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self.enabled = options.top_bar == 'always'
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end
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self.enabled = self.enabled and (options.top_bar_controls or options.top_bar_title ~= 'no' or state.has_playlist)
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for _, element in ipairs(self.buttons) do
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element.enabled = self.enabled and options.top_bar_controls
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end
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end
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function TopBar:decide_titles()
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self.alt_title = state.alt_title ~= '' and state.alt_title or nil
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self.main_title = state.title ~= '' and state.title or nil
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if (self.main_title == 'No file') then
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self.main_title = t('No file')
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end
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-- Fall back to alt title if main is empty
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if not self.main_title then
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self.main_title, self.alt_title = self.alt_title, nil
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end
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-- Deduplicate the main and alt titles by checking if one completely
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-- contains the other, and using only the longer one.
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if self.main_title and self.alt_title and not self.show_alt_title then
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local longer_title, shorter_title
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if #self.main_title < #self.alt_title then
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longer_title, shorter_title = self.alt_title, self.main_title
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else
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longer_title, shorter_title = self.main_title, self.alt_title
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end
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local escaped_shorter_title = string.gsub(shorter_title --[[@as string]], '[%(%)%.%+%-%*%?%[%]%^%$%%]', '%%%1')
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if string.match(longer_title --[[@as string]], escaped_shorter_title) then
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self.main_title, self.alt_title = longer_title, nil
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end
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end
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end
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function TopBar:update_dimensions()
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self.size = round(options.top_bar_size * state.scale)
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self.icon_size = round(self.size * 0.5)
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self.spacing = math.ceil(self.size * 0.25)
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self.font_size = math.floor((self.size - (self.spacing * 2)) * options.font_scale)
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self.button_width = round(self.size * 1.15)
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local window_border_size = Elements:v('window_border', 'size', 0)
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self.ay = window_border_size
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self.bx = display.width - window_border_size
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self.by = self.size + window_border_size
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self.title_bx = self.bx - (options.top_bar_controls and (self.button_width * 3) or 0)
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self.ax = (options.top_bar_title ~= 'no' or state.has_playlist) and window_border_size or self.title_bx
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local button_bx = self.bx
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for _, element in pairs(self.buttons) do
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element.ax, element.bx = button_bx - self.button_width, button_bx
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element.ay, element.by = self.ay, self.by
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button_bx = button_bx - self.button_width
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end
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end
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function TopBar:toggle_title()
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if options.top_bar_alt_title_place ~= 'toggle' then return end
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self.show_alt_title = not self.show_alt_title
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end
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function TopBar:on_prop_title() self:decide_titles() end
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function TopBar:on_prop_alt_title() self:decide_titles() end
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function TopBar:on_prop_border()
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self:decide_enabled()
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self:update_dimensions()
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end
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function TopBar:on_prop_title_bar()
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self:decide_enabled()
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self:update_dimensions()
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end
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function TopBar:on_prop_fullscreen()
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self:decide_enabled()
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self:update_dimensions()
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end
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function TopBar:on_prop_maximized()
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self:decide_enabled()
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self:update_dimensions()
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end
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function TopBar:on_prop_has_playlist()
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self:decide_enabled()
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self:update_dimensions()
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end
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function TopBar:on_display() self:update_dimensions() end
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function TopBar:on_options()
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self:decide_enabled()
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self:update_dimensions()
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end
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function TopBar:render()
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local visibility = self:get_visibility()
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if visibility <= 0 then return end
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local ass = assdraw.ass_new()
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-- Window title
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if state.title or state.has_playlist then
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local bg_margin = math.floor((self.size - self.font_size) / 4)
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local padding = self.font_size / 2
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local spacing = 1
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local title_ax = self.ax + bg_margin
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local title_ay = self.ay + bg_margin
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local max_bx = self.title_bx - self.spacing
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-- Playlist position
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if state.has_playlist then
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local text = state.playlist_pos .. '' .. state.playlist_count
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local formatted_text = '{\\b1}' .. state.playlist_pos .. '{\\b0\\fs' .. self.font_size * 0.9 .. '}/'
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.. state.playlist_count
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local opts = {size = self.font_size, wrap = 2, color = fgt, opacity = visibility}
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local rect = {
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ax = title_ax,
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ay = title_ay,
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bx = round(title_ax + text_width(text, opts) + padding * 2),
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by = self.by - bg_margin,
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}
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local opacity = get_point_to_rectangle_proximity(cursor, rect) == 0
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and 1 or config.opacity.playlist_position
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if opacity > 0 then
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ass:rect(rect.ax, rect.ay, rect.bx, rect.by, {
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color = fg, opacity = visibility * opacity, radius = state.radius,
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})
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end
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ass:txt(rect.ax + (rect.bx - rect.ax) / 2, rect.ay + (rect.by - rect.ay) / 2, 5, formatted_text, opts)
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title_ax = rect.bx + bg_margin
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-- Click action
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cursor:zone('primary_click', rect, function() mp.command('script-binding uosc/playlist') end)
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end
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-- Skip rendering titles if there's not enough horizontal space
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if max_bx - title_ax > self.font_size * 3 and options.top_bar_title ~= 'no' then
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-- Main title
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local main_title = self.show_alt_title and self.alt_title or self.main_title
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if main_title then
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local opts = {
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size = self.font_size,
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wrap = 2,
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color = bgt,
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opacity = visibility,
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border = options.text_border * state.scale,
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border_color = bg,
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clip = string.format('\\clip(%d, %d, %d, %d)', self.ax, self.ay, max_bx, self.by),
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}
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local bx = round(math.min(max_bx, title_ax + text_width(main_title, opts) + padding * 2))
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local by = self.by - bg_margin
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local title_rect = {ax = title_ax, ay = title_ay, bx = bx, by = by}
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if options.top_bar_alt_title_place == 'toggle' then
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cursor:zone('primary_click', title_rect, function() self:toggle_title() end)
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end
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ass:rect(title_rect.ax, title_rect.ay, title_rect.bx, title_rect.by, {
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color = bg, opacity = visibility * config.opacity.title, radius = state.radius,
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})
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ass:txt(title_ax + padding, self.ay + (self.size / 2), 4, main_title, opts)
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title_ay = by + spacing
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end
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-- Alt title
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if self.alt_title and options.top_bar_alt_title_place == 'below' then
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local font_size = self.font_size * 0.9
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local height = font_size * 1.3
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local by = title_ay + height
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local opts = {
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size = font_size,
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wrap = 2,
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color = bgt,
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border = options.text_border * state.scale,
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border_color = bg,
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opacity = visibility,
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}
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local bx = round(math.min(max_bx, title_ax + text_width(self.alt_title, opts) + padding * 2))
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opts.clip = string.format('\\clip(%d, %d, %d, %d)', title_ax, title_ay, bx, by)
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ass:rect(title_ax, title_ay, bx, by, {
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color = bg, opacity = visibility * config.opacity.title, radius = state.radius,
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})
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ass:txt(title_ax + padding, title_ay + height / 2, 4, self.alt_title, opts)
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title_ay = by + spacing
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end
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-- Current chapter
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if state.current_chapter then
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local padding_half = round(padding / 2)
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local font_size = self.font_size * 0.8
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local height = font_size * 1.3
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local text = '└ ' .. state.current_chapter.index .. ': ' .. state.current_chapter.title
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local next_chapter = state.chapters[state.current_chapter.index + 1]
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local chapter_end = next_chapter and next_chapter.time or state.duration or 0
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local remaining_time = (state.time and state.time or 0) - chapter_end
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local remaining_human = format_time(remaining_time, math.abs(remaining_time))
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local opts = {
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size = font_size,
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italic = true,
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wrap = 2,
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color = bgt,
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border = options.text_border * state.scale,
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border_color = bg,
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opacity = visibility * 0.8,
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}
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local remaining_width = timestamp_width(remaining_human, opts)
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local remaining_box_width = remaining_width + padding_half * 2
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-- Title
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local rect = {
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ax = title_ax,
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ay = title_ay,
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bx = round(math.min(
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max_bx - remaining_box_width - spacing,
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title_ax + text_width(text, opts) + padding * 2
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)),
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by = title_ay + height,
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}
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opts.clip = string.format('\\clip(%d, %d, %d, %d)', title_ax, title_ay, rect.bx, rect.by)
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ass:rect(rect.ax, rect.ay, rect.bx, rect.by, {
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color = bg, opacity = visibility * config.opacity.title, radius = state.radius,
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})
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ass:txt(rect.ax + padding, rect.ay + height / 2, 4, text, opts)
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-- Click action
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cursor:zone('primary_click', rect, function() mp.command('script-binding uosc/chapters') end)
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-- Time
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rect.ax = rect.bx + spacing
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rect.bx = rect.ax + remaining_box_width
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opts.clip = nil
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ass:rect(rect.ax, rect.ay, rect.bx, rect.by, {
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color = bg, opacity = visibility * config.opacity.title, radius = state.radius,
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})
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ass:txt(rect.ax + padding_half, rect.ay + height / 2, 4, remaining_human, opts)
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title_ay = rect.by + spacing
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end
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end
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self.title_by = title_ay - 1
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else
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self.title_by = self.ay
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end
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return ass
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end
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return TopBar
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