Add mpv config
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39
mpv/scripts/uosc/elements/BufferingIndicator.lua
Executable file
39
mpv/scripts/uosc/elements/BufferingIndicator.lua
Executable file
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local Element = require('elements/Element')
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---@class BufferingIndicator : Element
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local BufferingIndicator = class(Element)
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function BufferingIndicator:new() return Class.new(self) --[[@as BufferingIndicator]] end
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function BufferingIndicator:init()
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Element.init(self, 'buffering_indicator', {ignores_curtain = true, render_order = 2})
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self.enabled = false
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self:decide_enabled()
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end
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function BufferingIndicator:decide_enabled()
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local cache = state.cache_underrun or state.cache_buffering and state.cache_buffering < 100
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local player = state.core_idle and not state.eof_reached
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if self.enabled then
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if not player or (state.pause and not cache) then self.enabled = false end
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elseif player and cache and state.uncached_ranges then
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self.enabled = true
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end
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end
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function BufferingIndicator:on_prop_pause() self:decide_enabled() end
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function BufferingIndicator:on_prop_core_idle() self:decide_enabled() end
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function BufferingIndicator:on_prop_eof_reached() self:decide_enabled() end
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function BufferingIndicator:on_prop_uncached_ranges() self:decide_enabled() end
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function BufferingIndicator:on_prop_cache_buffering() self:decide_enabled() end
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function BufferingIndicator:on_prop_cache_underrun() self:decide_enabled() end
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function BufferingIndicator:render()
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local ass = assdraw.ass_new()
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ass:rect(0, 0, display.width, display.height, {color = bg, opacity = config.opacity.buffering_indicator})
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local size = round(30 + math.min(display.width, display.height) / 10)
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local opacity = (Elements.menu and Elements.menu:is_alive()) and 0.3 or 0.8
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ass:spinner(display.width / 2, display.height / 2, size, {color = fg, opacity = opacity})
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return ass
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end
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return BufferingIndicator
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