change build scripts to work with TeamCity
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parent
69023df428
commit
55a1d48824
2 changed files with 7 additions and 6 deletions
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@ -1,8 +1,9 @@
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#!/usr/bin/env bash
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go mod download
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package="$PWD/Locate ID/LocateID.go"
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package="./LocateID.go"
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package_split=(${package//\// })
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package_name="LocateID"
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@ -15,11 +16,11 @@ do
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GOOS=${platform_split[0]}
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GOARCH=${platform_split[1]}
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output_name=$package_name'-'$GOOS'-'$GOARCH
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if [ $GOOS = "windows" ]; then
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if [ "$GOOS" = "windows" ]; then
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output_name+='.exe'
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fi
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env GOOS=$GOOS GOARCH=$GOARCH GOPATH="$PWD/Locate ID/" go build -o "./Locate ID/build/$output_name" $package
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env GOOS="$GOOS" GOARCH="$GOARCH" go build -o ./build/$output_name $package
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if [ $? -ne 0 ]; then
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echo 'An error has occurred! Aborting the script execution...'
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exit 1
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@ -2,7 +2,7 @@
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go mod download
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package="$PWD/User ID Parser/IdParser.go"
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package="./IdParser.go"
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package_split=(${package//\// })
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package_name="IdParser"
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@ -15,11 +15,11 @@ do
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GOOS=${platform_split[0]}
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GOARCH=${platform_split[1]}
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output_name=$package_name'-'$GOOS'-'$GOARCH
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if [ $GOOS = "windows" ]; then
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if [ "$GOOS" = "windows" ]; then
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output_name+='.exe'
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fi
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env GOOS=$GOOS GOARCH=$GOARCH GOPATH="$PWD/User ID Parser/" go build -o ./User ID Praser/build/$output_name $package
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env GOOS="$GOOS" GOARCH=$GOARCH go build -o "./build/$output_name" $package
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if [ $? -ne 0 ]; then
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echo 'An error has occurred! Aborting the script execution...'
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exit 1
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