108 lines
No EOL
7.7 KiB
HTML
108 lines
No EOL
7.7 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Owen Quinlan (BuyMyMojo) :)</title>
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<link rel="stylesheet" href="./style/styles.css">
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</head>
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<body>
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<div class="container">
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<header>
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<header class="flex justify-center">
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<picture>
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<source srcset="./files/me.jxl" type="image/jxl">
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<source srcset="./files/me.webp" type="image/webp">
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<img src="./files/me.png" alt="Artistic rendering of me!" loading="lazy" decoding="async" class="profile">
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</picture>
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</header>
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<h1>Owen Quinlan (BuyMyMojo) ☕</h1>
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<nav>
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<ul>
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<li><a href="mailto:hello+web@buymymojo.net"><span class="underline">Email</span></a></li>
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<li>
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<a href="https://gamedev-coffee-shop.bearblog.dev/">
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<span class="underline"><strong>Blog</strong></span>
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</a>
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</li>
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<li></li>
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<a href="https://bsky.app/profile/did:plc:bzrn33tcfgjxnsanvg6py3xn">
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<span class="underline"><strong>BlueSky</strong></span>
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</a>
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</li>
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<li>
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<a href="https://www.linkedin.com/in/owen-quinlan-b6b6431b7/">
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<span class="underline">LinkedIn</span>
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</a>
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</li>
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<li>
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<a href="https://github.com/BuyMyMojo">
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<span class="underline">GitHub</span>
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</a>
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</li>
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<li>
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<a href="https://gitlab.com/BuyMyMojo">
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<span class="underline">GitLab</span>
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</a>
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</li>
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<li>
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<a href="https://git.aria.coffee">
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<span class="underline">Personal Git Server</span>
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</a>
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</li>
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<li>
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<a href="https://crates.io/users/BuyMyMojo">
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<span class="underline">Crates.io</span>
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</a>
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</li>
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<li>
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<a href="./files/OwenQuinlanCV2024-09.pdf" download>
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<span class="underline">Resume(2024)</span>
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</a>
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</li>
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</ul>
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</nav>
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</header>
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<section id="summary">
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<h2>Summary</h2>
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<div class="summary">
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<h3>
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Dedicated Game Development Student. Strong background in Rust, Python, C#, with a focus on interactive
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mediums that make an impact on users. Passionate about roles involving game development,
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software development, and leveraging Rust for high-performance, thread-safe applications.
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Actively seeking opportunities that align with career goals of contributing to impactful, engaging
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media in game devlopment fields.
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</h3>
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</div>
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</section>
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<section id="experience" class="container">
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<h2>Work Experience</h2>
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<div class='experience-item'><h3>Jr Software Developer & Server Administrator</h3><p>Mammoth Esports Australaia | 2018 - 2022</p><ul><li>Designed and created a Discord bot for user managment used in over 400 Discord servers managing thousands of users and requests daily.</li><li>Handled the backend of our game server renting system</li></ul><sub>The company is now defunct but it was a good introduction to an industry I want to work in.</sub></div><div class='experience-item'><h3>Phone Repair Technician</h3><p>Cohuna Phone Repairs | Jan 2024 - Present</p><ul><li>Experince in data recovery, repair of phones and computers and general electronics repairs.</li></ul></div>
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</section>
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<section id="projects" class="container">
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<h2>Projects</h2>
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<div class='project-item'><h3>📍<i class="featured">pinned project</i> <br/> Soul Abscence</h3><ul><li>I worked together with a small group to make my first proper game jam game! This was for Godot Wild Jam #80</li><li>Soul Abscence is a resource managment simulation game inpired by 911 operator.</li><li>Adding 113 commits totalling around 12K lines of formatted code(unformatted number is most likely smaller!) I worked on things like level loading, A⭐ path finding, Menus and Options.</li><li>It was made over the course of about 9 days and I'm super happy with the work we've all put in! There is of coure a lot of things I'd do differently if we made the game again but that's just how it is when you make effectively a "prototype" game.</li></ul><iframe height="167" frameborder="0" src="https://itch.io/embed/3491084" width="552"><a href="https://buymymojo.itch.io/soul-absence">Soul Abscence by Aria, _Raptor, francmartins, Joys_mi, Bunnieswithknives</a></iframe><br/><a href="https://itch.io/jam/godot-wild-jam-80/rate/3491084">Game jam entry + rating page</a><br/><a href="https://itch.io/jam/godot-wild-jam-80">Godot Wild Jam #80</a><br/><a href="https://store.steampowered.com/app/503560/911_Operator/">Check out 911 Operator on steam!</a></div><div class='project-item'><h3><i class="featured">pinned project</i> <br/> Open FBT</h3><ul><li>Open sourced version of a large scale discord bot for user managment.</li><li>Built in Rust and uses the Redis database to store user data.</li><li>In over 400 servers at time of writing(september 2024)</li><li>Origionally written in Python then converted to Rust to improve ease of deployment and improve performance significantly.</li></ul><a href="https://github.com/BuyMyMojo/open-fbt">View OpenFBT on GitHub.</a><br/><sub>Made in tandum with <a href="https://github.com/BuyMyMojo/discord-chat-parser">discord chat partser</a> written in python and then Go for user moderation.</sub></div><div class='project-item'><h3>Mojo Kitchen Chaos - An overcooked-like game made in Unity following an online course</h3><ul><li>Made over the course of a week following a course by <a href="https://www.youtube.com/watch?v=AmGSEH7QcDg">Code Monkey</a>.</li></ul><a href="https://github.com/BuyMyMojo/mojo-kitchen-chaos">GitHub Repo</a><br/><a href="https://buymymojo.itch.io/mojos-kitchen-chaos">Itch.io page</a></div><div class='project-item'><h3>RedisFS - A pointless file storage solution written in Rust</h3><ul><li>Sores files up to 500mb in a Redis database.</li></ul><a href="https://github.com/BuyMyMojo/RedisFS">GitHub Repo</a></div><div class='project-item'><h3>Video FPS overlay</h3><ul><li>Origionally made to take FPS data from a csv file generated with <a href="https://www.nvidia.com/en-au/geforce/technologies/frameview/">Nvidia FrameView</a> and display it in a <a href="https://youtu.be/8UTU03TooUI?t=334">Digital Foundry</a> like graph.</li><li>Never reached a fully functioning state but it was a fun old project.</li><li>Written in Python</li></ul><a href="https://github.com/BuyMyMojo/Video-FPS-overlay">GitHub Repo</a></div><div class='project-item'><h3>This website!</h3><ul><li>Made with Braden Everson's <a href="https://github.com/bradeneverson/sitesmith">SiteSmith</a> tool.</li></ul><a href="https://github.com/BuyMyMojo/buymymojo.net">GitHub Repo</a></div>
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</section>
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<footer>
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<p>© 2025 Owen Quinlan (BuyMyMojo) :)</p>
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</footer>
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</div>
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</body>
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</html> |