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# Simple workflow for deploying static content to GitHub Pages
name: Deploy static content to Pages
on:
# Runs on pushes targeting the default branch
push:
branches: ["master"]
# Allows you to run this workflow manually from the Actions tab
workflow_dispatch:
# Sets permissions of the GITHUB_TOKEN to allow deployment to GitHub Pages
permissions:
contents: read
pages: write
id-token: write
# Allow only one concurrent deployment, skipping runs queued between the run in-progress and latest queued.
# However, do NOT cancel in-progress runs as we want to allow these production deployments to complete.
concurrency:
group: "pages"
cancel-in-progress: false
jobs:
# Build job
build:
runs-on: ubuntu-latest
env:
MDBOOK_VERSION: 0.1.3
steps:
- uses: actions/checkout@v4
- name: Install sitesmith
run: |
curl --proto '=https' --tlsv1.2 https://sh.rustup.rs -sSf -y | sh
rustup update
cargo install --version ${MDBOOK_VERSION} sitesmith
- name: Setup Pages
id: pages
uses: actions/configure-pages@v5
- name: Build with sitesmith
run: sitesmith --projects ./gen/projects.json --work ./gen/work.json --template ./gen/template.html --output index.html
- name: Upload artifact
uses: actions/upload-pages-artifact@v3
with:
path: ./
deploy:
environment:
name: github-pages
url: ${{ steps.deployment.outputs.page_url }}
runs-on: ubuntu-latest
needs: build
steps:
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v4

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# buymymojo.net
Just my personal website.
Made with [Braden Everson](https://bradeneverson.github.io/)'s website generation tool, [SiteSmith](https://github.com/bradeneverson/sitesmith).

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[ [
{ {
"name": "📍<i class=\"featured\">pinned project</i> <br/> Soul Abscence", "name": "📍<i class=\"featured\">pinned project</i> <br/> Open FBT",
"descr": [
"I worked together with a small group to make my first proper game jam game! This was for Godot Wild Jam #80",
"Soul Abscence is a resource managment simulation game inpired by 911 operator.",
"Adding 113 commits totalling around 12K lines of formatted code(unformatted number is most likely smaller!) I worked on things like level loading, A⭐ path finding, Menus and Options.",
"It was made over the course of about 9 days and I'm super happy with the work we've all put in! There is of coure a lot of things I'd do differently if we made the game again but that's just how it is when you make effectively a \"prototype\" game."
],
"extra": [
"<iframe height=\"167\" frameborder=\"0\" src=\"https://itch.io/embed/3491084\" width=\"552\"><a href=\"https://buymymojo.itch.io/soul-absence\">Soul Abscence by Aria, _Raptor, francmartins, Joys_mi, Bunnieswithknives</a></iframe>",
"<a href=\"https://itch.io/jam/godot-wild-jam-80/rate/3491084\">Game jam entry + rating page</a>",
"<a href=\"https://itch.io/jam/godot-wild-jam-80\">Godot Wild Jam #80</a>",
"<a href=\"https://store.steampowered.com/app/503560/911_Operator/\">Check out 911 Operator on steam!</a>"
]
},
{
"name": "<i class=\"featured\">pinned project</i> <br/> Open FBT",
"descr": [ "descr": [
"Open sourced version of a large scale discord bot for user managment.", "Open sourced version of a large scale discord bot for user managment.",
"Built in Rust and uses the Redis database to store user data.", "Built in Rust and uses the Redis database to store user data.",

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</a> </a>
</li> </li>
<li></li>
<a href="https://bsky.app/profile/did:plc:bzrn33tcfgjxnsanvg6py3xn">
<span class="underline"><strong>BlueSky</strong></span>
</a>
</li>
<li> <li>
<a href="https://www.linkedin.com/in/owen-quinlan-b6b6431b7/"> <a href="https://www.linkedin.com/in/owen-quinlan-b6b6431b7/">
<span class="underline">LinkedIn</span> <span class="underline">LinkedIn</span>
@ -55,12 +49,6 @@
</a> </a>
</li> </li>
<li>
<a href="https://git.aria.coffee">
<span class="underline">Personal Git Server</span>
</a>
</li>
<li> <li>
<a href="https://crates.io/users/BuyMyMojo"> <a href="https://crates.io/users/BuyMyMojo">
<span class="underline">Crates.io</span> <span class="underline">Crates.io</span>
@ -70,7 +58,7 @@
<li> <li>
<a href="./files/OwenQuinlanCV2024-09.pdf" download> <a href="./files/OwenQuinlanCV2024-09.pdf" download>
<span class="underline">Resume(2024)</span> <span class="underline">Resume</span>
</a> </a>
</li> </li>
</ul> </ul>
@ -100,7 +88,7 @@
{projects} {projects}
</section> </section>
<footer> <footer>
<p>&copy; 2025 Owen Quinlan (BuyMyMojo) :)</p> <p>&copy; 2024 Owen Quinlan (BuyMyMojo) :)</p>
</footer> </footer>
</div> </div>
</body> </body>

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@ -30,12 +30,6 @@
</a> </a>
</li> </li>
<li></li>
<a href="https://bsky.app/profile/did:plc:bzrn33tcfgjxnsanvg6py3xn">
<span class="underline"><strong>BlueSky</strong></span>
</a>
</li>
<li> <li>
<a href="https://www.linkedin.com/in/owen-quinlan-b6b6431b7/"> <a href="https://www.linkedin.com/in/owen-quinlan-b6b6431b7/">
<span class="underline">LinkedIn</span> <span class="underline">LinkedIn</span>
@ -55,12 +49,6 @@
</a> </a>
</li> </li>
<li>
<a href="https://git.aria.coffee">
<span class="underline">Personal Git Server</span>
</a>
</li>
<li> <li>
<a href="https://crates.io/users/BuyMyMojo"> <a href="https://crates.io/users/BuyMyMojo">
<span class="underline">Crates.io</span> <span class="underline">Crates.io</span>
@ -70,7 +58,7 @@
<li> <li>
<a href="./files/OwenQuinlanCV2024-09.pdf" download> <a href="./files/OwenQuinlanCV2024-09.pdf" download>
<span class="underline">Resume(2024)</span> <span class="underline">Resume</span>
</a> </a>
</li> </li>
</ul> </ul>
@ -97,10 +85,10 @@
<section id="projects" class="container"> <section id="projects" class="container">
<h2>Projects</h2> <h2>Projects</h2>
<div class='project-item'><h3>📍<i class="featured">pinned project</i> <br/> Soul Abscence</h3><ul><li>I worked together with a small group to make my first proper game jam game! This was for Godot Wild Jam #80</li><li>Soul Abscence is a resource managment simulation game inpired by 911 operator.</li><li>Adding 113 commits totalling around 12K lines of formatted code(unformatted number is most likely smaller!) I worked on things like level loading, A⭐ path finding, Menus and Options.</li><li>It was made over the course of about 9 days and I'm super happy with the work we've all put in! There is of coure a lot of things I'd do differently if we made the game again but that's just how it is when you make effectively a "prototype" game.</li></ul><iframe height="167" frameborder="0" src="https://itch.io/embed/3491084" width="552"><a href="https://buymymojo.itch.io/soul-absence">Soul Abscence by Aria, _Raptor, francmartins, Joys_mi, Bunnieswithknives</a></iframe><br/><a href="https://itch.io/jam/godot-wild-jam-80/rate/3491084">Game jam entry + rating page</a><br/><a href="https://itch.io/jam/godot-wild-jam-80">Godot Wild Jam #80</a><br/><a href="https://store.steampowered.com/app/503560/911_Operator/">Check out 911 Operator on steam!</a></div><div class='project-item'><h3><i class="featured">pinned project</i> <br/> Open FBT</h3><ul><li>Open sourced version of a large scale discord bot for user managment.</li><li>Built in Rust and uses the Redis database to store user data.</li><li>In over 400 servers at time of writing(september 2024)</li><li>Origionally written in Python then converted to Rust to improve ease of deployment and improve performance significantly.</li></ul><a href="https://github.com/BuyMyMojo/open-fbt">View OpenFBT on GitHub.</a><br/><sub>Made in tandum with <a href="https://github.com/BuyMyMojo/discord-chat-parser">discord chat partser</a> written in python and then Go for user moderation.</sub></div><div class='project-item'><h3>Mojo Kitchen Chaos - An overcooked-like game made in Unity following an online course</h3><ul><li>Made over the course of a week following a course by <a href="https://www.youtube.com/watch?v=AmGSEH7QcDg">Code Monkey</a>.</li></ul><a href="https://github.com/BuyMyMojo/mojo-kitchen-chaos">GitHub Repo</a><br/><a href="https://buymymojo.itch.io/mojos-kitchen-chaos">Itch.io page</a></div><div class='project-item'><h3>RedisFS - A pointless file storage solution written in Rust</h3><ul><li>Sores files up to 500mb in a Redis database.</li></ul><a href="https://github.com/BuyMyMojo/RedisFS">GitHub Repo</a></div><div class='project-item'><h3>Video FPS overlay</h3><ul><li>Origionally made to take FPS data from a csv file generated with <a href="https://www.nvidia.com/en-au/geforce/technologies/frameview/">Nvidia FrameView</a> and display it in a <a href="https://youtu.be/8UTU03TooUI?t=334">Digital Foundry</a> like graph.</li><li>Never reached a fully functioning state but it was a fun old project.</li><li>Written in Python</li></ul><a href="https://github.com/BuyMyMojo/Video-FPS-overlay">GitHub Repo</a></div><div class='project-item'><h3>This website!</h3><ul><li>Made with Braden Everson's <a href="https://github.com/bradeneverson/sitesmith">SiteSmith</a> tool.</li></ul><a href="https://github.com/BuyMyMojo/buymymojo.net">GitHub Repo</a></div> <div class='project-item'><h3>📍<i class="featured">pinned project</i> <br/> Open FBT</h3><ul><li>Open sourced version of a large scale discord bot for user managment.</li><li>Built in Rust and uses the Redis database to store user data.</li><li>In over 400 servers at time of writing(september 2024)</li><li>Origionally written in Python then converted to Rust to improve ease of deployment and improve performance significantly.</li></ul><a href="https://github.com/BuyMyMojo/open-fbt">View OpenFBT on GitHub.</a><br/><sub>Made in tandum with <a href="https://github.com/BuyMyMojo/discord-chat-parser">discord chat partser</a> written in python and then Go for user moderation.</sub></div><div class='project-item'><h3>Mojo Kitchen Chaos - An overcooked-like game made in Unity following an online course</h3><ul><li>Made over the course of a week following a course by <a href="https://www.youtube.com/watch?v=AmGSEH7QcDg">Code Monkey</a>.</li></ul><a href="https://github.com/BuyMyMojo/mojo-kitchen-chaos">GitHub Repo</a><br/><a href="https://buymymojo.itch.io/mojos-kitchen-chaos">Itch.io page</a></div><div class='project-item'><h3>RedisFS - A pointless file storage solution written in Rust</h3><ul><li>Sores files up to 500mb in a Redis database.</li></ul><a href="https://github.com/BuyMyMojo/RedisFS">GitHub Repo</a></div><div class='project-item'><h3>Video FPS overlay</h3><ul><li>Origionally made to take FPS data from a csv file generated with <a href="https://www.nvidia.com/en-au/geforce/technologies/frameview/">Nvidia FrameView</a> and display it in a <a href="https://youtu.be/8UTU03TooUI?t=334">Digital Foundry</a> like graph.</li><li>Never reached a fully functioning state but it was a fun old project.</li><li>Written in Python</li></ul><a href="https://github.com/BuyMyMojo/Video-FPS-overlay">GitHub Repo</a></div><div class='project-item'><h3>This website!</h3><ul><li>Made with Braden Everson's <a href="https://github.com/bradeneverson/sitesmith">SiteSmith</a> tool.</li></ul><a href="https://github.com/BuyMyMojo/buymymojo.net">GitHub Repo</a></div>
</section> </section>
<footer> <footer>
<p>&copy; 2025 Owen Quinlan (BuyMyMojo) :)</p> <p>&copy; 2024 Owen Quinlan (BuyMyMojo) :)</p>
</footer> </footer>
</div> </div>
</body> </body>