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node_modules/@videojs/http-streaming/docs/reload-source-on-error.md
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node_modules/@videojs/http-streaming/docs/reload-source-on-error.md
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# Using the reloadSourceOnError Plugin
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Call the plugin to activate it:
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```js
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player.reloadSourceOnError()
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```
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Now if the player encounters a fatal error during playback, it will automatically
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attempt to reload the current source. If the error was caused by a transient
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browser or networking problem, this can allow playback to continue with a minimum
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of disruption to your viewers.
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The plugin will only restart your player once in a 30 second time span so that your
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player doesn't get into a reload loop if it encounters non-transient errors. You
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can tweak the amount of time required between restarts by adjusting the
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`errorInterval` option.
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If your video URLs are time-sensitive, the original source could be invalid by the
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time an error occurs. If that's the case, you can provide a `getSource` callback
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to regenerate a valid source object. In your callback, the `this` keyword is a
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reference to the player that errored. The first argument to `getSource` is a
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function. Invoke that function and pass in your new source object when you're ready.
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```js
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player.reloadSourceOnError({
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// getSource allows you to override the source object used when an error occurs
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getSource: function(reload) {
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console.log('Reloading because of an error');
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// call reload() with a fresh source object
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// you can do this step asynchronously if you want (but the error dialog will
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// show up while you're waiting)
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reload({
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src: 'https://example.com/index.m3u8?token=abc123ef789',
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type: 'application/x-mpegURL'
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});
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},
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// errorInterval specifies the minimum amount of seconds that must pass before
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// another reload will be attempted
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errorInterval: 5
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});
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```
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