Starbound/attic/old_version_scripts/clientcontext_1_2.lua
2025-03-21 22:23:30 +11:00

25 lines
1.1 KiB
Lua

function update(store)
store.celestialLog.unlockedSectors = {}
for key, value in pairs(store.celestialLog.sectorUnlocks) do
if (value) then
table.insert(store.celestialLog.unlockedSectors, key)
end
end
if store.celestialLog.currentWorld then
store.celestialLog.currentWorld.sector = store.celestialLog.currentWorld.parentSystem.sector
store.celestialLog.currentWorld.location = store.celestialLog.currentWorld.parentSystem.location
store.celestialLog.currentWorld.planet = store.celestialLog.currentWorld.planetaryOrbitNumber
store.celestialLog.currentWorld.satellite = store.celestialLog.currentWorld.satelliteOrbitNumber
end
if store.celestialLog.homeWorld then
store.celestialLog.homeWorld.sector = store.celestialLog.homeWorld.parentSystem.sector
store.celestialLog.homeWorld.location = store.celestialLog.homeWorld.parentSystem.location
store.celestialLog.homeWorld.planet = store.celestialLog.homeWorld.planetaryOrbitNumber
store.celestialLog.homeWorld.satellite = store.celestialLog.homeWorld.satelliteOrbitNumber
end
return store
end