Starbound/assets/devel/versioning/ObjectEntity_3_4.lua
2025-03-21 22:23:30 +11:00

10 lines
465 B
Lua

function update(data)
if data.animatorState and data.animatorState.states.doorState then
if data.animatorState.states.doorState == "openRight" or data.animatorState.states.doorState == "openLeft" then
data.animatorState.states.doorState = "open"
elseif data.animatorState.states.doorState == "closeRight" or data.animatorState.states.doorState == "closeLeft" then
data.animatorState.states.doorState = "closed"
end
end
return data
end