function update(store) store.celestialLog.unlockedSectors = {} for key, value in pairs(store.celestialLog.sectorUnlocks) do if (value) then table.insert(store.celestialLog.unlockedSectors, key) end end if store.celestialLog.currentWorld then store.celestialLog.currentWorld.sector = store.celestialLog.currentWorld.parentSystem.sector store.celestialLog.currentWorld.location = store.celestialLog.currentWorld.parentSystem.location store.celestialLog.currentWorld.planet = store.celestialLog.currentWorld.planetaryOrbitNumber store.celestialLog.currentWorld.satellite = store.celestialLog.currentWorld.satelliteOrbitNumber end if store.celestialLog.homeWorld then store.celestialLog.homeWorld.sector = store.celestialLog.homeWorld.parentSystem.sector store.celestialLog.homeWorld.location = store.celestialLog.homeWorld.parentSystem.location store.celestialLog.homeWorld.planet = store.celestialLog.homeWorld.planetaryOrbitNumber store.celestialLog.homeWorld.satellite = store.celestialLog.homeWorld.satelliteOrbitNumber end return store end