require "/scripts/versioningutils.lua" function update(data) local defaultSettings = root.assetJson("/player.config:statusControllerSettings") transformInData(data, "statusController", function(statusStorage) removeFromData(statusStorage, "shieldHealth") statusStorage.statusProperties.slows = nil for k,v in pairs(defaultSettings.statusProperties) do statusStorage.statusProperties[k] = v end return statusStorage end) return data end