require "/scripts/versioningutils.lua" function update(data) -- 2 to 3 replaceInData(data, "surfaceLiquid", 4, 0) replaceInData(data, "caveLiquid", 4, 0) replaceInData(data, "oceanLiquid", 4, 0) -- 3 to 5 executeWhere(data, "oceanLiquid", nil, function(entry) entry.encloseLiquids = false entry.fillMicrodungeons = false end) replaceKeyInData(data, "caveLiquidCommonalityFactor", "caveLiquidSeedDensity") transformInData(data, "caveLiquidSeedDensity", function(density) if type(density) == "number" and density > 0 then return density / 4 else return density end end) -- 5 to 6 executeWhere(data, "layerBaseHeight", nil, function(entry) entry.dungeonXVariance = 500 end) -- 6 to 7 replaceInData(data, "dynamicsImages", "/celestial/system/terrestrial/dynamics/.png", "/celestial/system/terrestrial/dynamics/temperate/.png") transformInData(data, "dynamicsRange", function(dynamicsRange) if dynamicsRange[1] == 1 and dynamicsRange[2] == 40 then return {1, 30} else return dynamicsRange end end) -- 7 to 8 replaceInData(data, nil, "scifidungeon", "apexresearchlab") return data end