{ "projectileName" : "vacuum", "image" : "vacuum.png", "physics" : "illusion", "animationCycle" : 0.5, "damageKindImage" : "icon.png", "frameNumber" : 6, "power" : 0, "speed" : -30, "timeToLive" : 0.5, "bounces" : 0, "piercing" : true, "damageKind" : "slash" }