require "/scripts/vec2.lua" function init() end function update() end function control(direction) mcontroller.approachVelocity(vec2.mul(vec2.norm(direction), config.getParameter("maxSpeed")), config.getParameter("controlForce")) end function controlTo(position) local offset = world.distance(position, mcontroller.position()) mcontroller.approachVelocity(vec2.mul(vec2.norm(offset), config.getParameter("maxSpeed")), config.getParameter("controlForce")) end function isDrone() return true end