function update(store) if store.worldTemplate.celestialParameters then if store.worldTemplate.celestialParameters.scanData then -- added detached Biome information to world metadata -- if it's not there... just fake it if not store.worldTemplate.celestialParameters.scanData.detachedBiome then store.worldTemplate.celestialParameters.scanData.detachedBiome = "" -- close enough! end end end return store end