function update(store) if store.worldTemplate.celestialParameters then -- Old initialization bugs can cause garbage planet / satellite numbers if store.worldTemplate.celestialParameters.coordinate.planet > 100 then store.worldTemplate.celestialParameters.coordinate.planet = 0 end if store.worldTemplate.celestialParameters.coordinate.satellite > 100 then store.worldTemplate.celestialParameters.coordinate.satellite = 0 end end return store end