v1.4.4
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76
source/windowing/StarItemSlotWidget.hpp
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76
source/windowing/StarItemSlotWidget.hpp
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#ifndef STAR_ITEMSLOT_WIDGET_HPP
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#define STAR_ITEMSLOT_WIDGET_HPP
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#include "StarWidget.hpp"
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#include "StarProgressWidget.hpp"
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#include "StarAnimation.hpp"
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namespace Star {
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STAR_CLASS(Item);
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STAR_CLASS(ItemSlotWidget);
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static float const ItemIndicateNewTime = 1.5f;
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class ItemSlotWidget : public Widget {
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public:
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ItemSlotWidget(ItemPtr const& item, String const& backingImage);
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virtual void update() override;
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bool sendEvent(InputEvent const& event) override;
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void setCallback(WidgetCallbackFunc callback);
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void setRightClickCallback(WidgetCallbackFunc callback);
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void setItem(ItemPtr const& item);
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ItemPtr item() const;
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void setProgress(float progress);
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void setBackingImageAffinity(bool full, bool empty);
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void setCountPosition(TextPositioning textPositioning);
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void setCountFontMode(FontMode fontMode);
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void showDurability(bool show);
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void showCount(bool show);
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void showRarity(bool showRarity);
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void showLinkIndicator(bool showLinkIndicator);
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void indicateNew();
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void setHighlightEnabled(bool highlight);
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protected:
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virtual void renderImpl() override;
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private:
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ItemPtr m_item;
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String m_backingImage;
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bool m_drawBackingImageWhenFull;
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bool m_drawBackingImageWhenEmpty;
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bool m_showDurability;
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bool m_showCount;
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bool m_showRarity;
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bool m_showLinkIndicator;
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TextPositioning m_countPosition;
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FontMode m_countFontMode;
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Vec2I m_durabilityOffset;
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RectI m_itemDraggableArea;
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int m_fontSize;
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Color m_fontColor;
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WidgetCallbackFunc m_callback;
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WidgetCallbackFunc m_rightClickCallback;
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float m_progress;
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ProgressWidgetPtr m_durabilityBar;
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Animation m_newItemIndicator;
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bool m_highlightEnabled;
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Animation m_highlightAnimation;
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};
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}
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#endif
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