v1.4.4
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51
source/test/poly_test.cpp
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51
source/test/poly_test.cpp
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#include "StarPoly.hpp"
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#include "StarRandom.hpp"
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#include "gtest/gtest.h"
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using namespace Star;
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TEST(PolyTest, ConvexHull) {
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PolyF::VertexList inputVertexes;
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for (unsigned i = 0; i < 1000; ++i) {
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float angle = Random::randf() * 2 * Constants::pi;
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inputVertexes.append({sin(angle), cos(angle)});
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}
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PolyF convex = PolyF::convexHull(inputVertexes);
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PolyF::VertexList testVertexes;
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for (unsigned i = 0; i < 1000; ++i) {
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float angle = Random::randf() * 2 * Constants::pi;
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testVertexes.append({sin(angle) * 0.75f, cos(angle) * 0.75f});
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}
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for (auto const& vertex : testVertexes)
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EXPECT_TRUE(convex.contains(vertex * 0.75f));
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}
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TEST(PolyTest, Distance) {
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PolyF square = {{-1.0f, -1.0f}, {1.0f, -1.0f}, {1.0f, 1.0f}, {-1.0f, 1.0f}};
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EXPECT_TRUE(fabs(square.distance({-2.0f, -2.0f}) - Constants::sqrt2) < 0.00001f);
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}
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TEST(PolyTest, LineCollision) {
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PolyF square = {{-1.0f, -1.0f}, {1.0f, -1.0f}, {1.0f, 1.0f}, {-1.0f, 1.0f}};
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EXPECT_TRUE(vmag(Vec2F(-1, 0) - square.lineIntersection(Line2F({-2, 0}, {2, 0}))->point) < 0.0001f);
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EXPECT_TRUE(vmag(Vec2F(1, 0) - square.lineIntersection(Line2F({2, 0}, {-2, 0}))->point) < 0.0001f);
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}
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TEST(PolyTest, ConvexArea) {
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PolyF triangle = {{-1.0f, -1.0f}, {1.0f, -1.0f}, {0.0f, 1.0f}};
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EXPECT_TRUE(fabs(triangle.convexArea() - 2.0f) < 0.0001f);
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}
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TEST(PolyTest, Clipping) {
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PolyF triangle1 = {{-2.0f, -1.0f}, {2.0f, -1.0f}, {0.0f, 1.0f}};
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PolyF triangle2 = {{2.0f, 1.0f}, {-2.0f, 1.0f}, {0.0f, -1.0f}};
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PolyF overlap = PolyF::clip(triangle1, triangle2);
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overlap.deduplicateVertexes(0.0001f);
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EXPECT_TRUE(overlap.sides() == 4);
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EXPECT_TRUE(overlap.convexArea() - 2 < 0.0001f);
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}
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