v1.4.4
This commit is contained in:
commit
9c94d113d3
10260 changed files with 1237388 additions and 0 deletions
27
source/game/terrain/StarRotateSelector.cpp
Normal file
27
source/game/terrain/StarRotateSelector.cpp
Normal file
|
@ -0,0 +1,27 @@
|
|||
#include "StarRotateSelector.hpp"
|
||||
#include "StarRandom.hpp"
|
||||
#include "StarJsonExtra.hpp"
|
||||
|
||||
namespace Star {
|
||||
|
||||
char const* const RotateSelector::Name = "rotate";
|
||||
|
||||
RotateSelector::RotateSelector(
|
||||
Json const& config, TerrainSelectorParameters const& parameters, TerrainDatabase const* database)
|
||||
: TerrainSelector(Name, config, parameters) {
|
||||
RandomSource random(parameters.seed);
|
||||
|
||||
rotation = config.getFloat("rotation");
|
||||
rotationCenter = Vec2F(parameters.worldWidth / 2, 0);
|
||||
|
||||
auto sourceConfig = config.get("source");
|
||||
String sourceType = sourceConfig.getString("type");
|
||||
m_source = database->createSelectorType(sourceType, sourceConfig, parameters);
|
||||
}
|
||||
|
||||
float RotateSelector::get(int x, int y) const {
|
||||
auto pos = (Vec2F(x, y) - rotationCenter).rotate(rotation) + rotationCenter;
|
||||
return m_source->get(pos[0], pos[1]);
|
||||
}
|
||||
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue