v1.4.4
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source/game/terrain/StarMixSelector.hpp
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source/game/terrain/StarMixSelector.hpp
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#ifndef STAR_MIX_SELECTOR_HPP
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#define STAR_MIX_SELECTOR_HPP
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#include "StarTerrainDatabase.hpp"
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namespace Star {
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struct MixSelector : TerrainSelector {
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static char const* const Name;
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MixSelector(Json const& config, TerrainSelectorParameters const& parameters, TerrainDatabase const* database);
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float get(int x, int y) const override;
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TerrainSelectorConstPtr m_mixSource;
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TerrainSelectorConstPtr m_aSource;
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TerrainSelectorConstPtr m_bSource;
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};
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}
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#endif
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