v1.4.4
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61
source/frontend/StarCharCreation.hpp
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61
source/frontend/StarCharCreation.hpp
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#ifndef _STAR_CHAR_CREATION_H_
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#define _STAR_CHAR_CREATION_H_
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#include "StarPane.hpp"
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#include "StarImageProcessing.hpp"
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#include "StarHumanoid.hpp"
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namespace Star {
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class Player;
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typedef shared_ptr<Player> PlayerPtr;
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STAR_EXCEPTION(CharCreationException, StarException);
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STAR_CLASS(CharCreationPane);
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class CharCreationPane : public Pane {
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public:
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// The callback here is either called with null (when the user hits the
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// cancel button) or the newly created player (when the user hits the save
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// button).
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CharCreationPane(function<void(PlayerPtr)> requestCloseFunc);
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void randomize();
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void randomizeName();
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virtual void tick() override;
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virtual bool sendEvent(InputEvent const& event) override;
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virtual PanePtr createTooltip(Vec2I const&) override;
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private:
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void nameBoxCallback(Widget* object);
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void changed();
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void createPlayer();
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void setShirt(String const& shirt, size_t colorIndex);
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void setPants(String const& pants, size_t colorIndex);
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PlayerPtr m_previewPlayer;
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StringList m_speciesList;
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size_t m_speciesChoice;
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size_t m_genderChoice;
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size_t m_modeChoice;
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size_t m_bodyColor;
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size_t m_alty;
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size_t m_hairChoice;
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size_t m_heady;
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size_t m_shirtChoice;
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size_t m_shirtColor;
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size_t m_pantsChoice;
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size_t m_pantsColor;
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size_t m_personality;
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};
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}
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#endif
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