This commit is contained in:
Aria 2025-03-21 22:23:30 +11:00
commit 9c94d113d3
Signed by untrusted user who does not match committer: aria
GPG key ID: 19AB7AA462B8AB3B
10260 changed files with 1237388 additions and 0 deletions

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#!/bin/sh -e
cd "`dirname \"$0\"`/../.."
for OBJECT in $(find assets/ -name *.object); do
EXISTING_TAGS=$(./dist/json_tool --opt '/tags' "$OBJECT")
if test "x$EXISTING_TAGS" != "x"; then
echo "Skipping $OBJECT; it already has tags..."
continue
fi
echo "Automatically tagging $OBJECT"
RACE_TAGS=$(./dist/json_tool --opt '/race' "$OBJECT" --array)
CATEGORY_TAGS=$(./dist/json_tool --opt '/category' "$OBJECT" --array)
TYPE_TAGS=$(./dist/json_tool --opt '/objectType' "$OBJECT" --array)
TAGS=$(./dist/json_tool -j "$RACE_TAGS" -j "$CATEGORY_TAGS" -j "$TYPE_TAGS" --get '/*' --array-unique)
./dist/json_tool -i --set '/tags' "$TAGS" --after objectName "$OBJECT"
done

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#!/bin/sh -e
cd "`dirname \"$0\"`/../../dist"
./map_grep "invalid=true" ../assets/packed/dungeons/
./map_grep "invalid=true" ../assets/devel/dungeons/

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#!/bin/sh -e
cd "`dirname \"$0\"`/../.."
./dist/json_tool --find ./assets .object --edit '/tags' --input csv --after objectName --editor-image '/orientations/0/imageLayers/0/image' --editor-image '/orientations/0/dualImage' --editor-image '/orientations/0/image' --editor-image '/orientations/0/leftImage'

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{
"assetDirectories" : [
"../assets/",
"./mods/"
],
"storageDirectory" : "./",
"assetsSettings" : {
"pathIgnore" : [],
"digestIgnore" : [
".*"
]
},
"defaultConfiguration" : {
"allowAdminCommandsFromAnyone" : true,
"anonymousConnectionsAreAdmin" : true
}
}

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scripts/linux/setup.sh Normal file
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#!/bin/sh
cd "`dirname \"$0\"`/../.."
mkdir -p dist
cp scripts/linux/sbinit.config dist/
mkdir -p build
cd build
if [ -d /usr/lib/ccache ]; then
export PATH=/usr/lib/ccache/:$PATH
fi
LINUX_LIB_DIR=../lib/linux
cmake \
-DCMAKE_EXPORT_COMPILE_COMMANDS=1 \
-DCMAKE_BUILD_TYPE=RelWithAsserts \
-DSTAR_USE_JEMALLOC=ON \
-DCMAKE_INCLUDE_PATH=$LINUX_LIB_DIR/include \
-DCMAKE_LIBRARY_PATH=$LINUX_LIB_DIR/ \
../source
if [ $# -ne 0 ]; then
make -j$*
fi

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# This file is NOT licensed under the GPLv3, which is the license for the rest
# of YouCompleteMe.
#
# Here's the license text for this file:
#
# This is free and unencumbered software released into the public domain.
#
# Anyone is free to copy, modify, publish, use, compile, sell, or
# distribute this software, either in source code form or as a compiled
# binary, for any purpose, commercial or non-commercial, and by any
# means.
#
# In jurisdictions that recognize copyright laws, the author or authors
# of this software dedicate any and all copyright interest in the
# software to the public domain. We make this dedication for the benefit
# of the public at large and to the detriment of our heirs and
# successors. We intend this dedication to be an overt act of
# relinquishment in perpetuity of all present and future rights to this
# software under copyright law.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
# OTHER DEALINGS IN THE SOFTWARE.
#
# For more information, please refer to <http://unlicense.org/>
import os
import ycm_core
# These are the compilation flags that will be used in case there's no
# compilation database set (by default, one is not set).
# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.
flags = [
'-Wall',
'-Wextra',
'-Werror',
'-fexceptions',
'-DNDEBUG',
# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which
# language to use when compiling headers. So it will guess. Badly. So C++
# headers will be compiled as C headers. You don't want that so ALWAYS specify
# a "-std=<something>".
# For a C project, you would set this to something like 'c99' instead of
# 'c++11'.
'-std=c++11',
'-stdlib=libc++',
# ...and the same thing goes for the magic -x option which specifies the
# language that the files to be compiled are written in. This is mostly
# relevant for c++ headers.
# For a C project, you would set this to 'c' instead of 'c++'.
'-x', 'c++'
]
# Set this to the absolute path to the folder (NOT the file!) containing the
# compile_commands.json file to use that instead of 'flags'. See here for
# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
#
# Most projects will NOT need to set this to anything; you can just change the
# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
compilation_database_folder = '/home/catherine/starbound/build'
if compilation_database_folder:
database = ycm_core.CompilationDatabase( compilation_database_folder )
else:
database = None
SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ]
def DirectoryOfThisScript():
return os.path.dirname( os.path.abspath( __file__ ) )
def MakeRelativePathsInFlagsAbsolute( flags, working_directory ):
if not working_directory:
return list( flags )
new_flags = []
make_next_absolute = False
path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ]
for flag in flags:
new_flag = flag
if make_next_absolute:
make_next_absolute = False
if not flag.startswith( '/' ):
new_flag = os.path.join( working_directory, flag )
for path_flag in path_flags:
if flag == path_flag:
make_next_absolute = True
break
if flag.startswith( path_flag ):
path = flag[ len( path_flag ): ]
new_flag = path_flag + os.path.join( working_directory, path )
break
if new_flag:
new_flags.append( new_flag )
return new_flags
def IsHeaderFile( filename ):
extension = os.path.splitext( filename )[ 1 ]
return extension in [ '.h', '.hxx', '.hpp', '.hh' ]
def GetCompilationInfoForFile( filename ):
# The compilation_commands.json file generated by CMake does not have entries
# for header files. So we do our best by asking the db for flags for a
# corresponding source file, if any. If one exists, the flags for that file
# should be good enough.
if IsHeaderFile( filename ):
basename = os.path.splitext( filename )[ 0 ]
for extension in SOURCE_EXTENSIONS:
replacement_file = basename + extension
if os.path.exists( replacement_file ):
compilation_info = database.GetCompilationInfoForFile(
replacement_file )
if compilation_info.compiler_flags_:
return compilation_info
return None
return database.GetCompilationInfoForFile( filename )
def FlagsForFile( filename, **kwargs ):
if database:
# Bear in mind that compilation_info.compiler_flags_ does NOT return a
# python list, but a "list-like" StringVec object
compilation_info = GetCompilationInfoForFile( filename )
if not compilation_info:
return None
final_flags = MakeRelativePathsInFlagsAbsolute(
compilation_info.compiler_flags_,
compilation_info.compiler_working_dir_ )
else:
relative_to = DirectoryOfThisScript()
final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to )
return {
'flags': final_flags,
'do_cache': True
}