v1.4.4
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9c94d113d3
10260 changed files with 1237388 additions and 0 deletions
25
scripts/gitlab-ci/windows32/build.bat
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scripts/gitlab-ci/windows32/build.bat
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set CMAKE_PREFIX_PATH="C:\Program Files\CMake"
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set PATH=%PATH%;%CMAKE_PREFIX_PATH%\bin;%QT_PREFIX_PATH%\bin
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mkdir build
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cd build || exit /b 1
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del /f CMakeCache.txt
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cmake.exe ^
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-G"Visual Studio 14" ^
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-T"v140_xp" ^
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-DSTAR_ENABLE_STATIC_MSVC_RUNTIME=ON ^
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-DSTAR_ENABLE_STEAM_INTEGRATION=ON ^
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-DSTAR_ENABLE_DISCORD_INTEGRATION=ON ^
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-DCMAKE_INCLUDE_PATH="..\lib\windows32\include" ^
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-DCMAKE_LIBRARY_PATH="..\lib\windows32" ^
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..\source || exit /b 1
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cmake.exe --build . --config RelWithDebInfo || exit /b 1
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cd ..
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move dist windows32_binaries || exit /b 1
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copy lib\windows32\*.dll windows32_binaries\ || exit /b 1
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scripts/gitlab-ci/windows32/sbinit.config
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scripts/gitlab-ci/windows32/sbinit.config
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{
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"assetDirectories" : [
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"..\\assets\\",
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"..\\mods\\"
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],
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"storageDirectory" : "..\\storage\\",
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"defaultConfiguration" : {
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"gameServerBind" : "*",
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"queryServerBind" : "*",
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"rconServerBind" : "*"
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}
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}
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scripts/gitlab-ci/windows32/test.bat
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scripts/gitlab-ci/windows32/test.bat
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cd windows32_binaries
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set PATH="%PATH%;..\lib\windows32"
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copy ..\scripts\windows\sbinit.config .
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.\core_tests || exit /b 1
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.\game_tests || exit /b 1
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