v1.4.4
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lib/windows32/include/steam/steamuniverse.h
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lib/windows32/include/steam/steamuniverse.h
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//========= Copyright <20> 1996-2008, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef STEAMUNIVERSE_H
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#define STEAMUNIVERSE_H
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#ifdef _WIN32
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#pragma once
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#endif
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// Steam universes. Each universe is a self-contained Steam instance.
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enum EUniverse
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{
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k_EUniverseInvalid = 0,
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k_EUniversePublic = 1,
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k_EUniverseBeta = 2,
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k_EUniverseInternal = 3,
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k_EUniverseDev = 4,
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// k_EUniverseRC = 5, // no such universe anymore
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k_EUniverseMax
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};
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#endif // STEAMUNIVERSE_H
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