v1.4.4
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "humantier10hammer",
|
||||
"price" : 170,
|
||||
"level" : 6,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "The lord of all mallets.",
|
||||
"shortdescription" : "Timmy",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "humantier10hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/human/humantier10hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier10melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 669 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "humantier1hammer",
|
||||
"price" : 170,
|
||||
"level" : 1,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A regular sledgehammer.",
|
||||
"shortdescription" : "Sledgehammer",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "humantier1hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/human/humantier1hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier1melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 332 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "humantier2hammer",
|
||||
"price" : 170,
|
||||
"level" : 2,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A sledgehammer with a clawed end.",
|
||||
"shortdescription" : "Claw Hammer",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "humantier2hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/human/humantier2hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier2melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 416 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "humantier3hammer",
|
||||
"price" : 170,
|
||||
"level" : 3,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A hammer for the strong.",
|
||||
"shortdescription" : "Strengthtester",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "humantier3hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/human/humantier3hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier3melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 469 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "humantier4hammer",
|
||||
"price" : 170,
|
||||
"level" : 4,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A pretty swish hammer.",
|
||||
"shortdescription" : "Hammertime",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "humantier4hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/human/humantier4hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier4melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 407 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "humantier5hammer",
|
||||
"price" : 170,
|
||||
"level" : 5,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "Like Hammertime, but twice as much.",
|
||||
"shortdescription" : "Double Hammertime",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "humantier5hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/human/humantier5hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier5melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 594 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "humantier6hammer",
|
||||
"price" : 170,
|
||||
"level" : 6,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A hammer that can smash grandfather clocks.",
|
||||
"shortdescription" : "Timesmasher",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "humantier6hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/human/humantier6hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier6melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 623 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "humantier7hammer",
|
||||
"price" : 170,
|
||||
"level" : 6,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A hammer that could also be a child's toy.",
|
||||
"shortdescription" : "Hobbyhammer",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "humantier7hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/human/humantier7hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier7melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 416 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "humantier8hammer",
|
||||
"price" : 170,
|
||||
"level" : 5,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A hammer with pump action - but for what?",
|
||||
"shortdescription" : "Pumphammer",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "humantier8hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/human/humantier8hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier8melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 533 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "humantier9hammer",
|
||||
"price" : 170,
|
||||
"level" : 5,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A very lethal hammer.",
|
||||
"shortdescription" : "Lifecrusher",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "humantier9hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/human/humantier9hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier9melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 520 B |