v1.4.4
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commit
9c94d113d3
10260 changed files with 1237388 additions and 0 deletions
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{
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"itemName" : "glitchtier3hammer",
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"price" : 170,
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"level" : 3,
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"maxStack" : 1,
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"rarity" : "Common",
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"description" : "A hammer with a decent reach.",
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"shortdescription" : "Safareach",
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"tooltipKind" : "sword",
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"weaponType" : "Hammer",
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"twoHanded" : true,
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"itemTags" : ["weapon","melee","hammer"],
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"inventoryIcon" : "glitchtier3hammer.png",
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"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
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"animationParts" : {
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"blade" : "/items/active/weapons/tiered/hammer/glitch/glitchtier3hammer.png"
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},
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"animationCustom" : {
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"sounds" : {
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"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
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}
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},
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"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
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"elementalType" : "physical",
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"primaryAbility" : {
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"scripts" : [],
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"class" : "HammerSmash",
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"fireTime" : 1.3,
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"baseDps" : 11.5,
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"damageConfig" : {
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"damageSourceKind" : "hammer",
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"statusEffects" : [ ],
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"knockbackMode" : "facing",
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"knockback" : 45
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},
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"smashMomentum" : [0, -45],
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"stances" : {
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"idle" : {
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"armRotation" : -90,
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"weaponRotation" : -10,
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"weaponOffset" : [-0.125, 0.5],
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"allowRotate" : false,
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"allowFlip" : true
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},
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"windup" : {
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"duration" : 0.8,
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"armRotation" : 90,
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"weaponRotation" : -10,
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"twoHanded" : true,
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"weaponOffset" : [0, 1.75],
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"allowRotate" : false,
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"allowFlip" : true,
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// Windup animation
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"idleHammerAngle" : -20,
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"windupHammerAngle" : 0,
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"dropHammerAngle" : 60,
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"bounceHammerAngle" : 55,
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"minWindup" : 0.7,
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"windupBaseAngle" : -90,
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"windupAngleRange" : 140
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},
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"preslash" : {
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"duration" : 0.025,
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"armRotation" : 55,
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"weaponRotation" : -45,
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"twoHanded" : true,
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"weaponOffset" : [0, 2.0],
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"allowRotate" : false,
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"allowFlip" : false
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},
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"fire" : {
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"duration" : 0.4,
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"armRotation" : -35,
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"weaponRotation" : -55,
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"twoHanded" : true,
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"smashTimer" : 1.5,
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"weaponOffset" : [0, 2.0],
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"allowRotate" : false,
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"allowFlip" : false
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}
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}
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},
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"baseWeaponRotation" : 10,
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"palette" : "/items/active/weapons/colors/tier3melee.weaponcolors",
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"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
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"builder" : "/items/buildscripts/buildunrandweapon.lua"
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}
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