v1.4.4
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "glitchtier10hammer",
|
||||
"price" : 170,
|
||||
"level" : 6,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A hammer that spells doom for all who encounter it.",
|
||||
"shortdescription" : "iDoom",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "glitchtier10hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/glitch/glitchtier10hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier10melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 620 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "glitchtier1hammer",
|
||||
"price" : 170,
|
||||
"level" : 1,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A blacksmith hammer.",
|
||||
"shortdescription" : "Crunch",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "glitchtier1hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/glitch/glitchtier1hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier1melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 418 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "glitchtier2hammer",
|
||||
"price" : 170,
|
||||
"level" : 2,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "Forged of tungsten, forges tungsten.",
|
||||
"shortdescription" : "Tungstenforger",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "glitchtier2hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/glitch/glitchtier2hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier2melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 460 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "glitchtier3hammer",
|
||||
"price" : 170,
|
||||
"level" : 3,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A hammer with a decent reach.",
|
||||
"shortdescription" : "Safareach",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "glitchtier3hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/glitch/glitchtier3hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier3melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 462 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "glitchtier4hammer",
|
||||
"price" : 170,
|
||||
"level" : 4,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A hammer with a powerful swing.",
|
||||
"shortdescription" : "Flash Upswing",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "glitchtier4hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/glitch/glitchtier4hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier4melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 401 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "glitchtier5hammer",
|
||||
"price" : 170,
|
||||
"level" : 5,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A hammer with a chisel-like edge.",
|
||||
"shortdescription" : "Microchip",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "glitchtier5hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/glitch/glitchtier5hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier5melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 415 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "glitchtier6hammer",
|
||||
"price" : 170,
|
||||
"level" : 6,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A hammer that can shatter a Glitch chassis.",
|
||||
"shortdescription" : "Internal Explorer",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "glitchtier6hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/glitch/glitchtier6hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier6melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 540 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "glitchtier7hammer",
|
||||
"price" : 170,
|
||||
"level" : 6,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A solid mallet.",
|
||||
"shortdescription" : "Bruteforce Lite",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "glitchtier7hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/glitch/glitchtier7hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier7melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 393 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "glitchtier8hammer",
|
||||
"price" : 170,
|
||||
"level" : 5,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A very solid mallet.",
|
||||
"shortdescription" : "Bruteforce Prime",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "glitchtier8hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/glitch/glitchtier8hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier8melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 396 B |
|
@ -0,0 +1,102 @@
|
|||
{
|
||||
"itemName" : "glitchtier9hammer",
|
||||
"price" : 170,
|
||||
"level" : 5,
|
||||
"maxStack" : 1,
|
||||
"rarity" : "Common",
|
||||
"description" : "A smooth, lethal hammer.",
|
||||
"shortdescription" : "Chromedome",
|
||||
"tooltipKind" : "sword",
|
||||
"weaponType" : "Hammer",
|
||||
"twoHanded" : true,
|
||||
"itemTags" : ["weapon","melee","hammer"],
|
||||
|
||||
"inventoryIcon" : "glitchtier9hammer.png",
|
||||
|
||||
"animation" : "/items/active/weapons/tiered/hammer/tieredhammer.animation",
|
||||
"animationParts" : {
|
||||
"blade" : "/items/active/weapons/tiered/hammer/glitch/glitchtier9hammer.png"
|
||||
},
|
||||
"animationCustom" : {
|
||||
"sounds" : {
|
||||
"fire" : [ "/sfx/melee/swing_hammer.ogg" ]
|
||||
}
|
||||
},
|
||||
|
||||
"scripts" : ["/items/active/weapons/melee/hammer/hammer.lua"],
|
||||
|
||||
"elementalType" : "physical",
|
||||
|
||||
"primaryAbility" : {
|
||||
"scripts" : [],
|
||||
"class" : "HammerSmash",
|
||||
|
||||
"fireTime" : 1.3,
|
||||
"baseDps" : 11.5,
|
||||
"damageConfig" : {
|
||||
"damageSourceKind" : "hammer",
|
||||
"statusEffects" : [ ],
|
||||
"knockbackMode" : "facing",
|
||||
"knockback" : 45
|
||||
},
|
||||
"smashMomentum" : [0, -45],
|
||||
"stances" : {
|
||||
"idle" : {
|
||||
"armRotation" : -90,
|
||||
"weaponRotation" : -10,
|
||||
"weaponOffset" : [-0.125, 0.5],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true
|
||||
},
|
||||
"windup" : {
|
||||
"duration" : 0.8,
|
||||
"armRotation" : 90,
|
||||
"weaponRotation" : -10,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 1.75],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : true,
|
||||
|
||||
// Windup animation
|
||||
"idleHammerAngle" : -20,
|
||||
"windupHammerAngle" : 0,
|
||||
"dropHammerAngle" : 60,
|
||||
"bounceHammerAngle" : 55,
|
||||
|
||||
"minWindup" : 0.7,
|
||||
"windupBaseAngle" : -90,
|
||||
"windupAngleRange" : 140
|
||||
},
|
||||
"preslash" : {
|
||||
"duration" : 0.025,
|
||||
"armRotation" : 55,
|
||||
"weaponRotation" : -45,
|
||||
"twoHanded" : true,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
},
|
||||
"fire" : {
|
||||
"duration" : 0.4,
|
||||
"armRotation" : -35,
|
||||
"weaponRotation" : -55,
|
||||
"twoHanded" : true,
|
||||
"smashTimer" : 1.5,
|
||||
"weaponOffset" : [0, 2.0],
|
||||
|
||||
"allowRotate" : false,
|
||||
"allowFlip" : false
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"baseWeaponRotation" : 10,
|
||||
"palette" : "/items/active/weapons/colors/tier9melee.weaponcolors",
|
||||
|
||||
"altAbilitySource" : "/items/active/weapons/melee/altabilities/hammer/shockwave/physicalshockwave.altability",
|
||||
|
||||
"builder" : "/items/buildscripts/buildunrandweapon.lua"
|
||||
}
|
After Width: | Height: | Size: 423 B |