v1.4.4
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9c94d113d3
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73
assets/devel/versioning/Item_5_6.lua
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73
assets/devel/versioning/Item_5_6.lua
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require "/scripts/versioningutils.lua"
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-- In this version: remove old shields, replace with activeitem shields
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shieldDefinitionConversions = {
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["eyeshield"] = "eyeshield",
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["floranbasicshield"] = "floranshield",
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["floranstrongshield"] = "floranshield",
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["frostshield"] = "frostshield",
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["glitchbasicshield"] = "commonsmallshield",
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["glitchlordshield"] = "commonlargeshield",
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["glitchstrongshield"] = "commonlargeshield",
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["hylotlstrongshield"] = "commonlargeshield",
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["mossshield"] = "commonsmallshield",
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["mushroomshield"] = "mushroomshield",
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["riotshield"] = "riotshield",
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["seashellshield"] = "seashellshield",
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["startershield"] = "startershield",
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["tier1shield"] = "commonsmallshield",
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["tier1woodshield"] = "commonsmallshield",
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["tier2shield"] = "commonlargeshield",
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["tier2woodshield"] = "commonlargeshield",
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["tierxshield"] = "commonlargeshield"
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}
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shieldConversions = {
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["glitchbasic"] = "commonsmallshield",
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["glitchstrong"] = "commonlargeshield",
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["glitchlord"] = "commonlargeshield",
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["floranbasic"] = "floranshield",
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["floranstrong"] = "floranshield",
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["hylotlstrong"] = "commonlargeshield",
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["riotshield"] = "riotshield",
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["frostshield"] = "frostshield",
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["moss"] = "commonsmallshield",
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["mushroom"] = "mushroomshield",
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["seashellshield"] = "seashellshield",
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["eyepatch"] = "eyeshield",
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["tieredshields/tier1"] = "commonsmallshield",
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["tieredshields/tier1wood"] = "commonsmallshield",
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["tieredshields/tier2"] = "commonlargeshield",
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["tieredshields/tier2wood"] = "commonlargeshield",
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["tieredshields/starter"] = "startershield",
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["tieredshields/tierx"] = "commonlargeshield"
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}
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function extractShieldType(parameters)
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local imagePath = parameters.drawables[1].image
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local _, ia = imagePath:find("/randomgenerated/")
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local ib, _ = imagePath:find("/images/")
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if ia and ib then
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return imagePath:sub(ia + 1, ib - 1)
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else
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return "unknown"
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end
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end
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function update(data)
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if data.name == "generatedshield" then
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if data.parameters.definition then
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data.name = shieldDefinitionConversions[data.parameters.definition] or "commonsmallshield"
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else
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local typeName = extractShieldType(data.parameters)
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data.name = shieldConversions[typeName] or "commonsmallshield"
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end
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local level = data.parameters.level
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data.parameters = {level = level or 1}
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-- sb.logInfo("Found shield of type %s level %s, converting to %s", typeName, level, data.name)
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end
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return data
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end
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